Player Matchup

Fenrir
Fenrir
KZY_Breezy_
Fenrir
Level 6
God Stats
0W - 3L
1,134 SR
Queue Stats
2W - 18L
964 Elo+
Party 1
Hachiman
Hachiman
Lil_Grizzly69
Hachiman
Level 27
God Stats
4W - 4L
1,374 SR
Queue Stats
118W - 110L
1,212 Elo+
Solo
Nike
Nike
NservKZY
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
961 Elo+
Party 1
Team Averages
Level 13
1,336 SR
1,046 Elo+

VS

Team Averages
Level 26
1,354 SR
1,147 Elo+
Ganesha
Ganesha
AFNCrinklyCupid
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,110 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ferarchi__02
Tsukuyomi
Level 29
God Stats
2W - 4L
1,082 SR
Queue Stats
29W - 40L
1,154 Elo+
Solo
Neith
Neith
NotFriedJoe
Neith
Level 29
God Stats
32W - 36L
1,482 SR
Queue Stats
61W - 98L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 8 / 1
6,966
581
3,444
12,445
3,225
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Lil_Grizzly69
Hachiman
11
1 / 4 / 1
7,985
665
3,637
7,500
2,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
9
0 / 8 / 1
6,968
581
5,399
14,416
6,991
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 9
7,545
629
541
1,715
1,077
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Ferarchi__02
Tsukuyomi
14
16 / 1 / 3
10,841
903
15,545
11,161
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 11
9,185
765
11,533
5,994
2,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
20
20
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Tsukuyomi
Ferarchi__02
Tsukuyomi
16
1
3
17.5
L
Fenrir
1
8
1
0.19
L
Hachiman
Lil_Grizzly69
Hachiman
1
4
1
0.38
W
4
0
11
9.5
L
Nike
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
27,619
34,361
Taken
18,870
12,296
Mitigated
7,542
3,310
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
541
0
135
171
1,715
1,077
60
0
1,690
3,688
0
W
Tsukuyomi
Ferarchi__02
Tsukuyomi
15,545
3,235
0
1,563
11,161
4,445
1,416
36
10,800
0
45,768
L
Fenrir
3,444
530
254
290
12,445
3,225
60
0
12,411
0
6,801
L
Hachiman
Lil_Grizzly69
Hachiman
3,637
2,207
0
2,074
7,500
2,080
1,112
0
7,491
0
25,387
W
11,533
5,971
0
1,172
5,994
2,020
1,625
0
5,794
0
35,551
L
Nike
5,399
939
0
692
14,416
6,991
0
583
13,754
0
15,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
27,571
67
Minions Killed
120
0
Camps Cleared
0
563,566
Distance Traveled
609,815
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,545
629
0
0
0
117,309
0
W
Tsukuyomi
10,841
903
63
5
0
278,969
0
L
Fenrir
6,966
581
4
0
0
178,670
2
L
Hachiman
7,985
665
52
4
0
182,577
0
W
Neith
9,185
765
57
5
0
213,537
0
L
Nike
6,968
581
11
1
0
202,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role