Player Matchup

Cthulhu
Cthulhu
JDemps11
Cthulhu
Level 7
God Stats
14W - 13L
1,456 SR
Queue Stats
154W - 113L
1,357 Elo+
Party 1
Fenrir
Fenrir
Rhevolution
Fenrir
Level 61
God Stats
4W - 1L
1,822 SR
Queue Stats
98W - 46L
1,669 Elo+
Party 1
Thoth
Thoth
xTripleSeven
Thoth
Level 24
God Stats
18W - 11L
1,494 SR
Queue Stats
141W - 87L
1,622 Elo+
Party 1
Team Averages
Level 31
1,591 SR
1,549 Elo+

VS

Team Averages
Level 23
1,435 SR
1,489 Elo+
Cthulhu
Cthulhu
AbsoluteChad88
Cthulhu
Level 15
God Stats
0W - 3L
1,306 SR
Queue Stats
18W - 14L
1,552 Elo+
Party 2
Cupid
Cupid
SHAKAL1
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
He Bo
He Bo
socialertread
He Bo
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 154L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDemps11
Cthulhu
10
1 / 1 / 11
7,150
715
3,986
7,209
4,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
8 / 0 / 4
8,306
831
5,332
6,234
2,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 7
7,546
755
6,684
3,290
1,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,978
598
2,152
4,779
3,296
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
SHAKAL1
Cupid
8
1 / 7 / 0
6,088
609
2,665
7,316
1,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
6,666
667
5,674
7,004
1,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cthulhu
JDemps11
Cthulhu
1
1
11
6.5
W
Fenrir
8
0
4
10
L
Cupid
SHAKAL1
Cupid
1
7
0
0.14
L
1
6
1
0.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
10,491
16,733
Taken
19,099
7,650
Mitigated
6,810
3,363
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,152
400
0
232
4,779
3,296
0
2,772
1,862
12,166
0
W
Cthulhu
JDemps11
Cthulhu
3,986
531
133
283
7,209
4,349
0
3,010
4,124
22,113
0
W
Fenrir
5,332
720
0
2,194
6,234
2,236
296
2,596
3,463
0
24,032
L
Cupid
SHAKAL1
Cupid
2,665
999
0
798
7,316
1,747
0
3,457
3,784
0
9,015
L
5,674
683
0
598
7,004
1,767
0
4,112
2,767
22,659
0
W
6,684
91
0
753
3,290
1,065
250
2,037
1,253
19,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
18,732
106
Minions Killed
75
0
Camps Cleared
0
560,881
Distance Traveled
447,362
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,978
598
24
2
0
146,411
0
W
Cthulhu
7,150
715
40
4
0
187,164
1
W
Fenrir
8,306
831
40
4
0
193,817
2
L
Cupid
6,088
609
14
1
0
141,969
0
L
He Bo
6,666
667
37
4
0
158,982
3
W
Thoth
7,546
755
26
3
0
179,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role