Player Matchup

Tsukuyomi
Tsukuyomi
DaddyAubadi
Tsukuyomi
Level 26
God Stats
14W - 9L
1,508 SR
Queue Stats
114W - 129L
1,163 Elo+
Solo
Pele
Pele
Meliodas5553268
Pele
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
13W - 26L
823 Elo+
Solo
Nemesis
Nemesis
chechochechos
Nemesis
Level 29
God Stats
2W - 4L
1,384 SR
Queue Stats
258W - 318L
1,183 Elo+
Solo
Ah Puch
Ah Puch
famillewistaff
Ah Puch
Level 28
God Stats
4W - 1L
1,694 SR
Queue Stats
56W - 88L
1,015 Elo+
Party 1
Hera
Hera
wistaffwife
Hera
Level 23
God Stats
0W - 3L
1,076 SR
Queue Stats
34W - 61L
995 Elo+
Party 1
Team Averages
Level 23
1,385 SR
1,036 Elo+

VS

Team Averages
Level 25
1,472 SR
1,120 Elo+
Neith
Neith
McReaper710
Neith
Level 30
God Stats
5W - 9L
1,345 SR
Queue Stats
11W - 20L
1,135 Elo+
Solo
Tsukuyomi
Tsukuyomi
STATUS_DEALER17
Tsukuyomi
Level 17
God Stats
32W - 19L
1,622 SR
Queue Stats
364W - 330L
1,064 Elo+
Solo
Nox
Nox
XxG-StormxX
Nox
Level 24
God Stats
8W - 5L
1,479 SR
Queue Stats
87W - 115L
1,135 Elo+
Solo
Sun Wukong
Sun Wukong
byakko26
Sun Wukong
Level 29
God Stats
34W - 30L
1,511 SR
Queue Stats
306W - 352L
1,198 Elo+
Solo
Merlin
Merlin
wilder_agente
Merlin
Level 26
God Stats
9W - 7L
1,404 SR
Queue Stats
142W - 196L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyAubadi
Tsukuyomi
8
2 / 4 / 2
5,726
440
3,061
6,702
1,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 4 / 1
6,383
491
1,982
8,077
2,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
9
4 / 4 / 0
6,548
504
3,840
9,939
2,661
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
6,520
502
5,443
6,516
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 0
5,232
402
2,455
7,633
2,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,916
686
8,325
6,180
2,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
STATUS_DEALER17
Tsukuyomi
11
6 / 4 / 3
7,828
602
5,382
7,108
2,271
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 1
6,722
517
4,216
5,388
1,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
byakko26
Sun Wukong
12
4 / 0 / 1
7,447
573
6,366
8,987
7,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 4
6,803
523
1,279
4,675
1,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
10
Kills
22
22
Deaths
10
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaddyAubadi
Tsukuyomi
2
4
2
0.75
W
8
1
3
9.5
L
2
4
1
0.63
W
Tsukuyomi
STATUS_DEALER17
Tsukuyomi
6
4
3
1.88
W
2
2
1
1.25
W
Sun Wukong
byakko26
Sun Wukong
4
0
1
4.5
L
Nemesis
4
4
0
1
L
2
2
0
1
W
2
3
4
1.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
25,568
38,867
Taken
32,338
10,476
Mitigated
14,636
8,142
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaddyAubadi
Tsukuyomi
3,061
737
0
356
6,702
1,886
0
790
5,812
0
18,066
W
8,325
4,405
0
3,330
6,180
2,023
2,574
2,546
3,634
0
56,486
L
1,982
679
0
1,812
8,077
2,140
0
1,418
6,634
0
26,173
W
Tsukuyomi
STATUS_DEALER17
Tsukuyomi
5,382
1,263
0
841
7,108
2,271
0
1,286
5,792
0
33,215
W
4,216
333
0
1,496
5,388
1,743
1,808
0
5,388
22,198
0
W
Sun Wukong
byakko26
Sun Wukong
6,366
754
0
3,249
8,987
7,439
634
2,922
6,031
0
24,571
L
Nemesis
3,840
2,486
0
3,367
9,939
2,661
0
2,810
7,129
0
26,590
L
5,443
425
147
2,091
6,516
1,561
157
353
5,813
35,071
0
W
1,279
370
0
2,034
4,675
1,160
1,396
1,144
3,519
20,915
0
L
2,455
995
0
369
7,633
2,228
0
124
7,491
20,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
37,716
226
Minions Killed
270
0
Camps Cleared
0
1,101,410
Distance Traveled
1,183,216
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,726
440
31
2
0
217,667
0
W
Neith
8,916
686
100
8
0
234,112
3
L
Pele
6,383
491
46
4
0
227,898
0
W
Tsukuyomi
7,828
602
55
4
0
239,768
0
W
Nox
6,722
517
34
3
0
216,975
0
W
Sun Wukong
7,447
573
48
4
0
245,135
0
L
Nemesis
6,548
504
50
4
0
229,273
2
L
Ah Puch
6,520
502
69
5
0
241,765
0
W
Merlin
6,803
523
33
3
0
247,226
2
L
Hera
5,232
402
30
2
0
184,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role