Player Matchup

Cthulhu
Cthulhu
AwesomeLevel999
Cthulhu
Level 7
God Stats
4W - 8L
1,225 SR
Queue Stats
7W - 10L
1,242 Elo+
Party 1
Ganesha
Ganesha
SolarLEONIDAS
Ganesha
Level 23
God Stats
9W - 10L
1,440 SR
Queue Stats
34W - 38L
1,284 Elo+
Party 2
Olorun
Olorun
Sr_Saturno913
Olorun
Level 7
God Stats
0W - 2L
1,699 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 2
Zeus
Zeus
Venom Gamer4258
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Neith
Neith
kankozo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 8
1,473 SR
1,313 Elo+

VS

Team Averages
Level 23
1,532 SR
1,392 Elo+
Kukulkan
Kukulkan
Cantone
Kukulkan
Level 25
God Stats
3W - 3L
1,416 SR
Queue Stats
53W - 80L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
CaptnCrosant
Ao Kuang
Level 29
God Stats
7W - 4L
1,402 SR
Queue Stats
83W - 58L
1,461 Elo+
Solo
Neith
Neith
SourPatches
Neith
Level 26
God Stats
47W - 37L
1,507 SR
Queue Stats
183W - 165L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
ZT Trill
Sun Wukong
Level 24
God Stats
6W - 5L
1,621 SR
Queue Stats
6W - 6L
1,435 Elo+
Solo
Vulcan
Vulcan
tristanadam007
Vulcan
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 19L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 20 / 5
15,178
893
26,976
41,519
26,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
20
2 / 6 / 8
15,676
922
21,907
32,057
33,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 7 / 2
14,670
863
17,535
22,027
10,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 0 / 0
11,760
692
181
588
92
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kankozo
Neith
20
3 / 12 / 1
14,907
877
6,794
21,265
10,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cantone
Kukulkan
20
16 / 3 / 19
19,288
1,135
27,585
21,180
7,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
CaptnCrosant
Ao Kuang
16
0 / 0 / 0
11,760
692
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
16 / 4 / 21
19,231
1,131
45,762
21,733
12,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ZT Trill
Sun Wukong
20
13 / 1 / 19
17,292
1,017
35,749
32,234
28,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 3 / 8
13,213
777
302
5,950
2,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
11
Kills
45
45
Deaths
11
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
20
5
0.23
W
Kukulkan
Cantone
Kukulkan
16
3
19
8.5
W
Ao Kuang
CaptnCrosant
Ao Kuang
0
0
0
0
L
Ganesha
2
6
8
1
W
16
4
21
6.63
L
4
7
2
0.71
L
0
0
0
0
W
Sun Wukong
ZT Trill
Sun Wukong
13
1
19
22.5
L
Neith
kankozo
Neith
3
12
1
0.29
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,393
Damage
109,398
117,456
Taken
81,097
80,319
Mitigated
51,794
3,038
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,976
1,866
1,602
0
41,519
26,389
0
6,507
35,012
51,477
0
W
Kukulkan
Cantone
Kukulkan
27,585
2,800
0
1,574
21,180
7,609
0
16,844
4,336
60,887
0
W
Ao Kuang
CaptnCrosant
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
21,907
2,808
0
0
32,057
33,556
0
6,578
25,379
47,458
0
W
45,762
26,715
0
5,610
21,733
12,674
0
16,361
5,372
0
94,399
L
17,535
12,226
0
212
22,027
10,251
0
9,712
12,315
46,366
0
L
181
87
0
0
588
92
0
0
588
1,667
0
W
Sun Wukong
ZT Trill
Sun Wukong
35,749
16,911
0
486
32,234
28,528
0
28,747
3,487
0
47,664
L
Neith
kankozo
Neith
6,794
4,545
0
1,224
21,265
10,031
0
4,990
16,275
0
42,681
W
302
202
0
44
5,950
2,983
0
4,647
1,303
1,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,191
Gold Earned
80,784
257
Minions Killed
249
3
Camps Cleared
1
1,149,237
Distance Traveled
1,029,409
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,178
893
101
6
0
310,793
0
W
Kukulkan
19,288
1,135
94
6
1
259,026
0
W
Ao Kuang
11,760
692
0
0
0
1,633
0
L
Ganesha
15,676
922
0
0
0
314,641
2
W
Neith
19,231
1,131
122
7
0
277,437
0
L
Olorun
14,670
863
59
3
3
269,297
0
L
Zeus
11,760
692
0
0
0
25,107
0
W
Sun Wukong
17,292
1,017
28
2
0
336,777
0
L
Neith
14,907
877
97
6
0
229,399
0
W
Vulcan
13,213
777
5
0
0
154,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role