Player Matchup

Cthulhu
Cthulhu
Ibuklin
Cthulhu
Level 115
God Stats
4W - 3L
1,621 SR
Queue Stats
85W - 82L
1,500 Elo+
Solo
Merlin
Merlin
MegaJupiter
Merlin
Level 154
God Stats
1W - 1L
1,605 SR
Queue Stats
24W - 20L
1,531 Elo+
Party 2
Medusa
Medusa
Thelb77
Medusa
Level 129
God Stats
9W - 4L
1,678 SR
Queue Stats
179W - 135L
1,555 Elo+
Party 2
Team Averages
Level 133
1,635 SR
1,529 Elo+

VS

Team Averages
Level 83
1,542 SR
1,432 Elo+
Skadi
Skadi
Laîka
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 1
Ra
Ra
SkepticalPrism3
Ra
Level 42
God Stats
44W - 44L
1,433 SR
Queue Stats
266W - 284L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Swobin
Cthulhu
Level 121
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 16L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ibuklin
Cthulhu
17
7 / 9 / 11
14,257
750
14,257
21,317
19,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
7 / 4 / 14
14,853
782
14,037
14,358
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Thelb77
Medusa
19
14 / 10 / 6
15,576
820
28,300
20,523
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Laîka
Skadi
19
10 / 8 / 10
15,197
800
20,553
20,877
8,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 9 / 6
12,658
666
9,732
13,726
5,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Swobin
Cthulhu
18
7 / 11 / 9
15,261
803
17,154
32,432
33,495
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
28
Kills
22
23
Deaths
28
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ibuklin
Cthulhu
7
9
11
1.39
L
Skadi
Laîka
Skadi
10
8
10
1.88
W
Merlin
7
4
14
3.5
L
5
9
6
0.89
L
Cthulhu
Swobin
Cthulhu
7
11
9
1.05
W
Medusa
Thelb77
Medusa
14
10
6
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,594
Damage
47,439
56,198
Taken
67,035
31,645
Mitigated
46,799
10,770
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ibuklin
Cthulhu
14,257
459
219
0
21,317
19,564
180
10,086
11,231
38,454
0
L
Skadi
Laîka
Skadi
20,553
12,616
0
3,418
20,877
8,201
489
10,855
10,022
0
86,526
W
Merlin
14,037
1,038
0
6,217
14,358
4,625
882
6,022
8,336
78,406
0
L
9,732
549
2,561
1,832
13,726
5,103
890
6,340
7,386
43,873
0
L
Cthulhu
Swobin
Cthulhu
17,154
2,025
722
6,837
32,432
33,495
163
11,099
21,333
40,024
0
W
Medusa
Thelb77
Medusa
28,300
17,819
0
4,334
20,523
7,456
2,065
10,905
9,618
0
70,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
43,116
232
Minions Killed
207
0
Camps Cleared
0
888,158
Distance Traveled
934,003
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,257
750
56
3
0
312,544
2
L
Skadi
15,197
800
108
6
0
276,724
1
W
Merlin
14,853
782
102
5
0
288,318
9
L
Ra
12,658
666
55
3
0
320,801
5
L
Cthulhu
15,261
803
44
2
0
336,478
1
W
Medusa
15,576
820
74
4
0
287,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role