Player Matchup

Chaac
Chaac
Mosher2052
Chaac
Level 26
God Stats
29W - 31L
1,642 SR
Queue Stats
135W - 125L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
Phantom_Legend_0
Tsukuyomi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,299 Elo+
Solo
Merlin
Merlin
SrlokiTW
Merlin
Level 31
God Stats
13W - 18L
1,601 SR
Queue Stats
59W - 65L
1,546 Elo+
Solo
Cthulhu
Cthulhu
krystal61992
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,284 Elo+
Solo
Ra
Ra
sakktenshi
Ra
Level 12
God Stats
5W - 4L
1,583 SR
Queue Stats
31W - 35L
1,316 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,350 Elo+

VS

Team Averages
Level 23
1,558 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
Chomper876
Tsukuyomi
Level 28
God Stats
16W - 23L
1,712 SR
Queue Stats
75W - 91L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
Peep My Xanax
Sun Wukong
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 1L
1,391 Elo+
Party 1
Merlin
Merlin
legitapache31
Merlin
Level 44
God Stats
6W - 3L
1,533 SR
Queue Stats
15W - 21L
1,349 Elo+
Party 1
Hades
Hades
reaperofriffs410
Hades
Level 27
God Stats
11W - 5L
1,530 SR
Queue Stats
31W - 31L
1,275 Elo+
Solo
Thanatos
Thanatos
ryanflynn14
Thanatos
Level 9
God Stats
1W - 0L
1,286 SR
Queue Stats
7W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
0 / 8 / 3
11,314
435
11,239
23,878
11,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
16
3 / 17 / 3
11,356
437
12,655
27,586
11,431
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SrlokiTW
Merlin
16
2 / 9 / 2
10,715
412
11,314
15,997
5,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
krystal61992
Cthulhu
17
2 / 3 / 0
11,692
450
9,514
19,010
20,002
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 13 / 1
10,068
387
8,920
19,630
5,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chomper876
Tsukuyomi
20
23 / 1 / 3
16,004
616
37,141
23,688
17,277
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Peep My Xanax
Sun Wukong
20
3 / 0 / 9
13,728
528
8,638
17,237
8,739
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 1
12,947
498
15,835
10,810
4,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 4 / 11
15,053
579
23,638
20,532
12,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
ryanflynn14
Thanatos
18
3 / 1 / 9
12,473
480
3,760
18,005
10,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
9
Kills
50
50
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chomper876
Tsukuyomi
23
1
3
24.5
L
Chaac
0
8
3
0.19
W
Sun Wukong
Peep My Xanax
Sun Wukong
3
0
9
7.5
L
Tsukuyomi
3
17
3
0.26
L
Merlin
SrlokiTW
Merlin
2
9
2
0.33
L
Cthulhu
krystal61992
Cthulhu
2
3
0
0.67
W
6
4
1
1.63
W
15
4
11
5.13
W
Thanatos
ryanflynn14
Thanatos
3
1
9
7.5
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
89,012
106,101
Taken
90,272
54,494
Mitigated
53,398
17,281
Healing
44,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chomper876
Tsukuyomi
37,141
7,841
0
13,988
23,688
17,277
1,701
4,305
19,008
0
117,721
L
Chaac
11,239
2,279
0
7,754
23,878
11,863
752
2,351
20,575
0
80,006
W
Sun Wukong
Peep My Xanax
Sun Wukong
8,638
1,729
0
7,646
17,237
8,739
4
4,186
12,993
0
128,288
L
Tsukuyomi
12,655
3,574
0
3,672
27,586
11,431
520
8,822
18,613
672
55,393
L
Merlin
SrlokiTW
Merlin
11,314
1,235
0
1,330
15,997
5,506
320
9,729
6,193
56,684
0
L
Cthulhu
krystal61992
Cthulhu
9,514
283
660
1,440
19,010
20,002
104
7,330
11,446
52,603
0
W
15,835
59
279
2,659
10,810
4,491
1,249
5,667
5,143
78,971
0
W
23,638
3,992
636
9,431
20,532
12,226
3,124
9,804
10,620
77,682
0
W
Thanatos
ryanflynn14
Thanatos
3,760
250
0
9,912
18,005
10,665
1,544
6,450
11,555
0
52,518
L
8,920
1,343
525
1,900
19,630
5,692
366
11,241
8,160
47,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
70,205
480
Minions Killed
650
0
Camps Cleared
0
2,068,102
Distance Traveled
2,404,089
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,004
616
146
6
0
531,101
6
L
Chaac
11,314
435
141
5
0
420,702
5
W
Sun Wukong
13,728
528
153
6
0
535,299
1
L
Tsukuyomi
11,356
437
78
3
0
383,631
0
L
Merlin
10,715
412
81
3
0
387,557
0
L
Cthulhu
11,692
450
83
3
0
478,342
3
W
Merlin
12,947
498
129
5
0
475,050
2
W
Hades
15,053
579
139
5
0
403,013
11
W
Thanatos
12,473
480
83
3
0
459,626
2
L
Ra
10,068
387
97
4
0
397,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role