Player Matchup

Hera
Hera
LxngLiveWaifu
Hera
Level 28
God Stats
2W - 2L
1,745 SR
Queue Stats
120W - 97L
1,438 Elo+
Party 1
Thor
Thor
VORTEX2427
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Kuzenbo
Kuzenbo
xXLordXxHeadass
Kuzenbo
Level 106
God Stats
2W - 3L
1,578 SR
Queue Stats
346W - 271L
1,444 Elo+
Party 1
Team Averages
Level 47
1,607 SR
1,391 Elo+

VS

Team Averages
Level 45
1,580 SR
1,403 Elo+
Anubis
Anubis
Death_By_NAPPA
Anubis
Level 15
God Stats
8W - 8L
1,436 SR
Queue Stats
73W - 73L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
MuralHydra68270
Cthulhu
Level 19
God Stats
2W - 1L
1,715 SR
Queue Stats
34W - 50L
1,364 Elo+
Solo
Hou Yi
Hou Yi
Tsc_Godtavious
Hou Yi
Level 100
God Stats
8W - 3L
1,589 SR
Queue Stats
239W - 183L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 2
5,158
645
548
3,398
764
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 8 / 2
5,726
716
2,070
9,872
2,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 3 / 2
5,951
744
1,695
5,975
3,373
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 5
7,590
949
5,286
3,666
1,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 7
6,158
770
2,722
6,507
2,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 0 / 8
7,490
936
8,825
4,019
1,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
1
3
2
0.67
W
1
5
7
0.9
W
6
0
8
10
L
2
8
2
0.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,313
Damage
16,833
19,245
Taken
14,192
6,775
Mitigated
5,455
1,177
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,286
297
0
1,015
3,666
1,519
531
424
3,242
12,370
0
L
548
116
0
0
3,398
764
0
976
2,422
4,280
0
W
2,722
250
405
1,003
6,507
2,646
936
1,016
5,491
17,485
0
W
8,825
4,328
0
0
4,019
1,290
443
855
3,076
0
28,844
L
2,070
520
0
712
9,872
2,638
0
4,275
5,597
0
7,251
L
1,695
858
0
465
5,975
3,373
0
2,785
3,190
3,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,835
Gold Earned
21,238
18
Minions Killed
84
0
Camps Cleared
0
242,395
Distance Traveled
415,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,590
949
17
2
0
136,774
0
L
Hera
5,158
645
5
1
0
59,725
0
W
Cthulhu
6,158
770
17
2
0
146,814
0
W
Hou Yi
7,490
936
50
6
0
131,955
0
L
Thor
5,726
716
9
1
0
110,104
0
L
Kuzenbo
5,951
744
4
1
0
72,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role