Player Matchup

Chronos
Chronos
Gold III
CreepyKillua
Chronos
Gold III
Level 158
God Stats
15W - 13L
1,649 SR
Queue Stats
371W - 379L
1,575 MMR
Solo
Osiris
Osiris
Gold II
KullVI-
Osiris
Gold II
Level 127
God Stats
0W - 1L
1,406 SR
Queue Stats
45W - 37L
1,639 MMR
Party 1
Medusa
Medusa
Silver IV
infamouskiII
Medusa
Silver IV
Level 146
God Stats
0W - 1L
1,582 SR
Queue Stats
31W - 34L
1,463 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,545 SR
1,559 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,544 SR
1,600 MMR
Tyr
Tyr
Platinum V
InfernoBongo
Tyr
Platinum V
Level 138
God Stats
2W - 7L
1,608 SR
Queue Stats
48W - 45L
1,721 MMR
Party 2
Merlin
Merlin
Gold II
MICHAELGEM6969
Merlin
Gold II
Level 126
God Stats
6W - 10L
1,568 SR
Queue Stats
432W - 376L
1,584 MMR
Party 2
Neith
Neith
Gold III
Thomault
Neith
Gold III
Level 109
God Stats
8W - 4L
1,456 SR
Queue Stats
191W - 186L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CreepyKillua
Chronos
13
1 / 4 / 1
9,859
548
10,925
12,653
3,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
KullVI-
Osiris
14
2 / 4 / 2
10,909
606
6,662
15,203
16,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
1 / 5 / 3
10,866
604
8,990
10,470
3,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuPersephoneXing TianOlorunKukulkan

VS

Bans
ChaacHeimdallrAphroditeCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
11,455
636
11,756
17,109
16,609
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 7
11,195
622
9,530
7,601
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Thomault
Neith
16
7 / 1 / 5
11,924
662
12,242
10,035
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
CreepyKillua
Chronos
1
4
1
0.38
W
3
1
9
7.5
L
Osiris
KullVI-
Osiris
2
4
2
0.75
W
3
2
7
3.25
W
Neith
Thomault
Neith
7
1
5
9.5
L
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
33,528
38,326
Taken
34,745
23,765
Mitigated
23,225
7,894
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CreepyKillua
Chronos
10,925
2,000
0
2,284
12,653
3,526
52
4,265
8,388
38,098
0
W
11,756
1,383
0
6,838
17,109
16,609
337
4,557
12,254
0
51,879
L
Osiris
KullVI-
Osiris
6,662
1,687
0
4,690
15,203
16,929
0
3,377
11,826
0
42,960
W
9,530
994
0
1,249
7,601
2,653
324
3,238
4,238
53,600
0
W
Neith
Thomault
Neith
12,242
3,047
1,466
4,012
10,035
3,963
1,041
3,202
6,658
0
53,677
L
Medusa
8,990
3,631
0
920
10,470
3,310
0
1,949
8,521
0
54,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
34,574
215
Minions Killed
214
0
Camps Cleared
0
965,391
Distance Traveled
956,885
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,859
548
71
4
0
310,349
5
W
Tyr
11,455
636
53
3
0
384,205
0
L
Osiris
10,909
606
58
3
0
346,305
2
W
Merlin
11,195
622
79
4
0
297,054
1
W
Neith
11,924
662
82
5
0
275,626
2
L
Medusa
10,866
604
86
5
0
308,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role