Player Matchup

Hun Batz
Hun Batz
JetTomus 122
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 2
Hera
Hera
TheNova90123
Hera
Level 13
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
WotanzZ
Hercules
Level 45
God Stats
1W - 3L
1,414 SR
Queue Stats
61W - 72L
1,358 Elo+
Party 2
Team Averages
Level 28
1,488 SR
1,430 Elo+

VS

Team Averages
Level 25
1,345 SR
1,388 Elo+
Hel
Hel
DeernNasaki
Hel
Level 17
God Stats
19W - 17L
1,300 SR
Queue Stats
55W - 47L
1,398 Elo+
Party 1
Horus
Horus
Le-Fau-CheurDu76
Horus
Level 47
God Stats
2W - 7L
1,236 SR
Queue Stats
155W - 133L
1,418 Elo+
Party 1
Cupid
Cupid
thedadada89
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JetTomus 122
Hun Batz
10
3 / 6 / 2
7,907
659
6,704
12,333
3,943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 9 / 3
6,961
580
6,068
11,073
2,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WotanzZ
Hercules
11
3 / 2 / 1
7,823
652
6,325
11,892
7,889
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,452
788
9,465
7,566
2,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 9
8,827
736
10,023
12,660
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 2 / 5
9,429
786
10,832
8,475
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
17
17
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Hun Batz
JetTomus 122
Hun Batz
3
6
2
0.67
W
4
3
9
2.83
L
0
9
3
0.17
L
Hercules
WotanzZ
Hercules
3
2
1
1.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
30,320
35,298
Taken
28,701
14,439
Mitigated
10,878
4,864
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,465
1,031
4,864
4,208
7,566
2,422
72
1,414
6,152
21,581
0
L
Hun Batz
JetTomus 122
Hun Batz
6,704
2,126
0
1,435
12,333
3,943
0
2,939
9,394
0
19,590
W
10,023
6,662
952
3,988
12,660
5,381
0
3,087
9,573
0
26,629
L
6,068
1,385
52
1,198
11,073
2,607
0
2,038
9,035
20,033
0
L
Hercules
WotanzZ
Hercules
6,325
1,681
535
1,644
11,892
7,889
0
4,572
7,320
0
18,585
W
10,832
5,919
396
2,095
8,475
3,075
1,922
1,611
6,864
0
42,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
27,708
73
Minions Killed
122
0
Camps Cleared
0
606,537
Distance Traveled
649,176
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,452
788
22
2
0
226,909
0
L
Hun Batz
7,907
659
24
2
0
209,827
2
W
Horus
8,827
736
31
3
0
214,345
2
L
Hera
6,961
580
24
2
0
163,793
0
L
Hercules
7,823
652
25
2
0
232,917
5
W
Cupid
9,429
786
69
6
0
207,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role