Player Matchup

Ymir
Ymir
JSG1230
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,362 Elo+
Party 1
Izanami
Izanami
Minecraftpro19
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,304 Elo+
Solo
Pele
Pele
TrickyMcgee
Pele
Level 16
God Stats
17W - 11L
1,309 SR
Queue Stats
118W - 95L
1,414 Elo+
Party 1
Nemesis
Nemesis
marshstorm4
Nemesis
Level 15
God Stats
5W - 4L
1,316 SR
Queue Stats
93W - 63L
1,339 Elo+
Party 1
Hera
Hera
mintykill
Hera
Level 7
God Stats
9W - 14L
1,366 SR
Queue Stats
27W - 23L
1,433 Elo+
Party 1
Team Averages
Level 11
1,398 SR
1,370 Elo+

VS

Team Averages
Level 19
1,550 SR
1,449 Elo+
Nu Wa
Nu Wa
Doppeltgänger
Nu Wa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EdzelRenjieDante
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
NanaPan
Thor
Level 8
God Stats
3W - 1L
1,750 SR
Queue Stats
7W - 12L
1,323 Elo+
Party 2
Ra
Ra
Panco123
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,514 Elo+
Solo
Nemesis
Nemesis
mojito126
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JSG1230
Ymir
20
2 / 1 / 34
12,326
1,121
7,076
10,440
10,343
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 1 / 23
12,924
1,175
17,531
12,583
4,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 4 / 25
14,431
1,312
22,417
17,137
8,005
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
marshstorm4
Nemesis
19
22 / 6 / 11
15,257
1,387
29,785
16,536
7,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
5 / 4 / 32
12,399
1,127
19,595
10,418
3,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 14 / 6
11,871
1,079
14,609
21,430
5,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 5 / 8
11,063
1,006
14,162
13,201
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
NanaPan
Thor
17
2 / 13 / 9
10,954
996
4,986
25,900
16,841
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 11 / 11
11,964
1,088
17,680
21,359
7,166
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
mojito126
Nemesis
17
4 / 10 / 8
11,877
1,080
9,759
21,593
6,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
58
53
Kills
16
16
Deaths
53
125
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
14
6
0.57
L
3
5
8
1.4
W
Ymir
JSG1230
Ymir
2
1
34
19
W
9
1
23
20.5
L
Thor
NanaPan
Thor
2
13
9
0.5
L
2
11
11
0.68
W
15
4
25
6.88
W
Nemesis
marshstorm4
Nemesis
22
6
11
4.58
W
Hera
5
4
32
5.25
L
Nemesis
mojito126
Nemesis
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,404
Damage
61,196
67,114
Taken
103,483
33,858
Mitigated
40,580
6,670
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,609
3,670
0
423
21,430
5,965
0
5,437
15,993
26,216
0
L
14,162
4,988
0
1,776
13,201
3,920
0
2,999
10,202
0
37,020
W
Ymir
JSG1230
Ymir
7,076
1,604
0
252
10,440
10,343
0
6,204
4,236
18,615
0
W
17,531
11,805
0
1,397
12,583
4,314
0
8,054
4,529
0
45,392
L
Thor
NanaPan
Thor
4,986
2,054
183
183
25,900
16,841
0
10,150
15,750
0
16,269
L
17,680
1,523
3,221
3,229
21,359
7,166
0
2,658
18,701
56,433
0
W
22,417
6,892
0
1,230
17,137
8,005
0
7,300
9,837
65
44,267
W
Nemesis
marshstorm4
Nemesis
29,785
16,345
0
1,601
16,536
7,578
0
5,357
10,933
0
42,428
W
Hera
19,595
3,738
0
2,190
10,418
3,618
0
5,374
5,044
36,147
0
L
Nemesis
mojito126
Nemesis
9,759
2,818
920
622
21,593
6,688
0
5,492
16,101
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,337
Gold Earned
57,729
202
Minions Killed
173
4
Camps Cleared
3
971,525
Distance Traveled
909,038
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,871
1,079
20
2
0
158,624
0
L
Neith
11,063
1,006
31
3
0
190,326
1
W
Ymir
12,326
1,121
22
2
0
179,350
0
W
Izanami
12,924
1,175
78
7
1
207,208
2
L
Thor
10,954
996
24
2
1
156,604
0
L
Ra
11,964
1,088
78
7
1
187,789
0
W
Pele
14,431
1,312
44
4
2
241,432
3
W
Nemesis
15,257
1,387
18
2
1
198,764
0
W
Hera
12,399
1,127
40
4
0
144,771
1
L
Nemesis
11,877
1,080
20
2
1
215,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role