Player Matchup

Fenrir
Fenrir
Amtamayo
Fenrir
Level 26
God Stats
10W - 8L
1,566 SR
Queue Stats
52W - 57L
1,377 Elo+
Party 2
Chaac
Chaac
ELGUERRERO3276A
Chaac
Level 25
God Stats
39W - 38L
1,915 SR
Queue Stats
141W - 172L
1,472 Elo+
Party 2
Janus
Janus
GuardOnix16
Janus
Level 25
God Stats
5W - 4L
1,319 SR
Queue Stats
79W - 84L
1,345 Elo+
Party 2
Artemis
Artemis
Merid1an4
Artemis
Level 15
God Stats
10W - 11L
1,657 SR
Queue Stats
22W - 25L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
jovanym
Cthulhu
Level 22
God Stats
22W - 30L
1,532 SR
Queue Stats
29W - 46L
1,218 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,342 Elo+

VS

Team Averages
Level 11
1,313 SR
1,209 Elo+
King Arthur
King Arthur
AimAssistWho
King Arthur
Level 7
God Stats
1W - 5L
1,238 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
Bananawarrior52
Cthulhu
Level 9
God Stats
0W - 2L
1,355 SR
Queue Stats
48W - 64L
1,261 Elo+
Party 1
Yemoja
Yemoja
CorniestManx210
Yemoja
Level 8
God Stats
1W - 4L
1,175 SR
Queue Stats
8W - 15L
1,325 Elo+
Party 3
Hercules
Hercules
Dreadnaut227
Hercules
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
12W - 28L
1,065 Elo+
Party 3
Baron Samedi
Baron Samedi
shivergeist
Baron Samedi
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 68L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amtamayo
Fenrir
17
7 / 1 / 2
11,265
593
7,837
14,380
6,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 1
10,119
533
13,399
13,708
9,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 5
10,418
548
7,804
6,689
2,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Merid1an4
Artemis
17
1 / 1 / 1
10,412
548
7,379
10,829
4,693
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
jovanym
Cthulhu
15
2 / 2 / 1
10,082
531
6,262
17,397
8,433
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AimAssistWho
King Arthur
9
0 / 7 / 0
6,480
341
4,153
13,977
6,776
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 0
7,545
397
6,454
11,165
6,052
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 1
7,488
394
2,134
8,091
5,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Dreadnaut227
Hercules
12
1 / 1 / 0
6,839
360
5,042
10,853
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
shivergeist
Baron Samedi
14
3 / 5 / 0
8,241
434
8,128
12,851
9,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
5
5
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AimAssistWho
King Arthur
0
7
0
0
W
Fenrir
Amtamayo
Fenrir
7
1
2
8
L
1
2
0
0.5
L
0
2
1
0.25
L
Hercules
Dreadnaut227
Hercules
1
1
0
1
W
4
0
1
4.5
W
2
1
5
4.5
W
Artemis
Merid1an4
Artemis
1
1
1
1.5
W
Cthulhu
jovanym
Cthulhu
2
2
1
1.25
L
Baron Samedi
shivergeist
Baron Samedi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
25,911
63,003
Taken
56,937
31,101
Mitigated
33,491
32,916
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AimAssistWho
King Arthur
4,153
1,106
0
2,327
13,977
6,776
172
248
13,137
0
16,466
W
Fenrir
Amtamayo
Fenrir
7,837
2,500
0
9,000
14,380
6,044
1,227
3,233
11,147
0
85,471
L
6,454
574
0
1,110
11,165
6,052
562
2,235
8,600
31,920
0
L
2,134
534
1,600
56
8,091
5,706
0
3,191
4,900
15,119
0
L
Hercules
Dreadnaut227
Hercules
5,042
1,460
332
4,539
10,853
5,239
0
2,282
8,571
0
21,599
W
13,399
2,376
0
8,420
13,708
9,364
1,020
5,387
7,871
0
54,136
W
7,804
256
0
2,192
6,689
2,567
368
4,018
2,671
64,522
0
W
Artemis
Merid1an4
Artemis
7,379
4,754
0
4,152
10,829
4,693
2,912
1,941
8,888
149
66,199
W
Cthulhu
jovanym
Cthulhu
6,262
172
299
8,853
17,397
8,433
0
2,137
15,260
77,702
0
L
Baron Samedi
shivergeist
Baron Samedi
8,128
1,110
410
2,748
12,851
9,718
66
6,243
6,608
44,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,296
Gold Earned
36,593
549
Minions Killed
225
0
Camps Cleared
0
1,688,466
Distance Traveled
1,555,243
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,480
341
30
2
0
322,216
3
W
Fenrir
11,265
593
112
6
0
322,407
0
L
Cthulhu
7,545
397
47
2
0
335,234
1
L
Yemoja
7,488
394
26
1
0
252,099
1
L
Hercules
6,839
360
48
3
0
345,474
1
W
Chaac
10,119
533
90
5
0
322,640
0
W
Janus
10,418
548
111
6
0
356,254
3
W
Artemis
10,412
548
126
7
0
327,128
0
W
Cthulhu
10,082
531
110
6
0
360,037
4
L
Baron Samedi
8,241
434
74
4
0
300,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role