Player Matchup

Skadi
Skadi
Bonbadil
Skadi
Level 42
God Stats
9W - 15L
1,373 SR
Queue Stats
23W - 43L
1,176 Elo+
Party 1
Cthulhu
Cthulhu
L3ft F0Ot
Cthulhu
Level 24
God Stats
6W - 3L
1,311 SR
Queue Stats
13W - 24L
1,052 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr AwSoM33
Tsukuyomi
Level 12
God Stats
37W - 25L
1,284 SR
Queue Stats
163W - 177L
1,184 Elo+
Solo
Team Averages
Level 26
1,323 SR
1,138 Elo+

VS

Team Averages
Level 21
1,423 SR
1,024 Elo+
Arachne
Arachne
R 0 C K G U T
Arachne
Level 29
God Stats
4W - 1L
1,278 SR
Queue Stats
113W - 120L
962 Elo+
Party 2
Chaac
Chaac
SilveryWolf123
Chaac
Level 16
God Stats
13W - 12L
1,583 SR
Queue Stats
109W - 107L
1,147 Elo+
Party 2
Ravana
Ravana
Tater Tort
Ravana
Level 18
God Stats
0W - 1L
1,409 SR
Queue Stats
85W - 81L
962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bonbadil
Skadi
14
7 / 3 / 10
10,942
729
14,253
11,488
3,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
L3ft F0Ot
Cthulhu
14
8 / 3 / 14
12,296
820
9,611
13,736
12,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Mr AwSoM33
Tsukuyomi
14
9 / 7 / 5
11,174
745
12,214
14,332
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 7 / 5
8,959
597
8,026
15,993
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 6 / 5
10,458
697
9,817
19,038
10,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
Tater Tort
Ravana
13
3 / 11 / 7
10,133
676
7,677
13,521
7,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
11
13
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bonbadil
Skadi
7
3
10
4
W
Cthulhu
L3ft F0Ot
Cthulhu
8
3
14
5
W
Tsukuyomi
Mr AwSoM33
Tsukuyomi
9
7
5
1.64
L
Arachne
2
7
5
0.64
L
6
6
5
1.42
L
Ravana
Tater Tort
Ravana
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
25,520
39,556
Taken
48,552
20,969
Mitigated
23,220
6,031
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bonbadil
Skadi
14,253
10,186
0
1,527
11,488
3,673
648
0
11,488
0
30,023
W
Cthulhu
L3ft F0Ot
Cthulhu
9,611
820
840
843
13,736
12,522
456
0
13,736
26,958
0
W
Tsukuyomi
Mr AwSoM33
Tsukuyomi
12,214
4,395
0
2,821
14,332
4,774
990
0
14,332
0
29,935
L
Arachne
8,026
4,109
0
3,385
15,993
5,349
0
3,569
12,322
0
32,099
L
9,817
2,457
0
5,910
19,038
10,461
177
2,769
16,162
0
30,063
L
Ravana
Tater Tort
Ravana
7,677
3,066
0
2,593
13,521
7,410
0
4,154
9,358
0
26,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
29,550
120
Minions Killed
95
0
Camps Cleared
0
796,696
Distance Traveled
792,204
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,942
729
43
3
0
262,795
1
W
Cthulhu
12,296
820
32
2
0
282,385
2
W
Tsukuyomi
11,174
745
45
3
0
251,516
2
L
Arachne
8,959
597
24
2
0
296,598
0
L
Chaac
10,458
697
37
2
0
272,965
0
L
Ravana
10,133
676
34
2
0
222,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role