Player Matchup

Bakasura
Bakasura
CrimsonStained7
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
paytjohn
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,219 Elo+
Solo
Hades
Hades
z Beaver MaN z
Hades
Level 28
God Stats
20W - 10L
1,613 SR
Queue Stats
71W - 80L
1,315 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,290 Elo+

VS

Team Averages
Level 25
1,462 SR
1,475 Elo+
Nox
Nox
M0mmYMiLk3rz
Nox
Level 10
God Stats
2W - 1L
1,678 SR
Queue Stats
146W - 170L
1,390 Elo+
Solo
Neith
Neith
OscarVG04
Neith
Level 25
God Stats
2W - 1L
1,298 SR
Queue Stats
23W - 19L
1,728 Elo+
Party 1
Fenrir
Fenrir
SlickBunny42084
Fenrir
Level 40
God Stats
2W - 1L
1,410 SR
Queue Stats
63W - 43L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 7 / 4
8,630
575
5,747
10,579
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
paytjohn
Cthulhu
11
1 / 6 / 5
9,084
606
7,565
13,266
6,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 6 / 1
10,264
684
10,647
16,350
8,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
11,081
739
9,963
7,018
4,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
OscarVG04
Neith
15
3 / 2 / 13
10,444
696
7,787
7,389
2,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 4 / 5
12,326
822
13,316
16,583
9,539
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
19
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
4
0.29
W
3
1
13
9.5
W
Neith
OscarVG04
Neith
3
2
13
4.75
W
12
4
5
3.63
L
Cthulhu
paytjohn
Cthulhu
1
6
5
0.58
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
31,066
40,195
Taken
30,990
20,933
Mitigated
17,053
9,568
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,747
4,308
0
932
10,579
5,575
225
2,285
8,294
0
11,369
W
9,963
317
0
761
7,018
4,846
49
5,027
1,916
29,499
0
W
Neith
OscarVG04
Neith
7,787
3,402
0
1,994
7,389
2,668
304
4,667
2,722
0
38,649
W
13,316
4,524
0
4,028
16,583
9,539
1,142
8,921
7,012
905
66,724
L
Cthulhu
paytjohn
Cthulhu
7,565
376
780
2,266
13,266
6,454
180
4,741
8,525
28,256
0
L
10,647
387
426
5,164
16,350
8,904
232
3,804
12,546
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
33,851
105
Minions Killed
155
0
Camps Cleared
0
668,877
Distance Traveled
730,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,630
575
24
2
0
256,614
0
W
Nox
11,081
739
32
2
0
232,294
0
W
Neith
10,444
696
56
4
0
244,469
0
W
Fenrir
12,326
822
67
4
0
253,610
3
L
Cthulhu
9,084
606
27
2
0
196,688
3
L
Hades
10,264
684
54
4
0
215,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role