Player Matchup

Sol
Sol
Silver IV
Cdog277
Sol
Silver IV
Level 146
God Stats
3W - 1L
1,659 SR
Queue Stats
39W - 26L
1,426 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
MRBIGT43
Sun Wukong
Silver IV
Level 127
God Stats
1W - 0L
1,643 SR
Queue Stats
35W - 24L
1,394 MMR
Party 1
Chaac
Chaac
Silver IV
zman577
Chaac
Silver IV
Level 94
God Stats
1W - 0L
1,386 SR
Queue Stats
35W - 24L
1,390 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,563 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,419 SR
1,363 MMR
Thanatos
Thanatos
Silver II
AlikaGaming
Thanatos
Silver II
Level 107
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 2L
1,639 MMR
Party 2
Thor
Thor
Silver I
DirtiestGlowWorm
Thor
Silver I
Level 126
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 10L
1,225 MMR
Party 2
Nox
Nox
Silver I
GallonOfSkimMilk
Nox
Silver I
Level 155
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 10L
1,225 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
3 / 7 / 7
11,206
659
9,996
14,523
4,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MRBIGT43
Sun Wukong
14
4 / 2 / 6
12,065
710
11,098
15,824
10,215
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
zman577
Chaac
14
3 / 5 / 5
11,789
693
8,063
17,590
19,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CthulhuAphroditeMerlinKhepriMedusa

VS

Bans
Chang'eKumbhakarnaHelSobekEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlikaGaming
Thanatos
15
5 / 5 / 6
11,844
697
10,720
16,981
6,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 6
10,998
647
9,771
14,972
9,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 5 / 8
11,312
665
13,300
11,574
4,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
10
Kills
13
14
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlikaGaming
Thanatos
5
5
6
1.6
W
Sol
3
7
7
0.93
L
4
1
6
7
L
4
5
8
1.6
W
Sun Wukong
MRBIGT43
Sun Wukong
4
2
6
3.5
W
Chaac
zman577
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
33,791
47,937
Taken
43,527
33,799
Mitigated
20,252
16,514
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlikaGaming
Thanatos
10,720
2,955
0
10,017
16,981
6,271
2,060
3,968
13,013
0
45,585
W
Sol
9,996
1,170
0
4,211
14,523
4,403
2,981
3,564
10,959
59,110
0
L
9,771
1,540
0
250
14,972
9,136
242
2,995
11,977
504
33,944
L
13,300
712
0
0
11,574
4,845
558
3,109
8,465
52,384
0
W
Sun Wukong
MRBIGT43
Sun Wukong
11,098
1,414
0
4,666
15,824
10,215
0
3,429
12,205
0
43,961
W
Chaac
zman577
Chaac
8,063
524
948
6,689
17,590
19,181
129
6,574
11,016
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,060
Gold Earned
34,154
171
Minions Killed
147
0
Camps Cleared
0
912,307
Distance Traveled
904,711
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,844
697
65
4
0
303,261
4
W
Sol
11,206
659
84
5
0
266,335
5
L
Thor
10,998
647
34
2
0
328,625
4
L
Nox
11,312
665
48
3
0
272,825
3
W
Sun Wukong
12,065
710
49
3
0
323,226
3
W
Chaac
11,789
693
38
2
0
322,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role