Player Matchup

King Arthur
King Arthur
Daniel Mc HeADs
King Arthur
Level 104
God Stats
4W - 9L
1,641 SR
Queue Stats
68W - 71L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
KILLJOY1325
Ah Puch
Level 107
God Stats
0W - 1L
1,983 SR
Queue Stats
168W - 136L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xLumos
Tsukuyomi
Level 91
God Stats
3W - 3L
1,603 SR
Queue Stats
24W - 32L
1,387 Elo+
Party 2
Team Averages
Level 101
1,742 SR
1,478 Elo+

VS

Team Averages
Level 66
1,708 SR
1,454 Elo+
Neith
Neith
BioLake
Neith
Level 86
God Stats
8W - 2L
1,945 SR
Queue Stats
48W - 50L
1,482 Elo+
Solo
Nu Wa
Nu Wa
GreaterStone37
Nu Wa
Level 67
God Stats
18W - 6L
1,679 SR
Queue Stats
45W - 41L
1,495 Elo+
Party 1
Bacchus
Bacchus
Saintgoat
Bacchus
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 18L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniel Mc HeADs
King Arthur
16
2 / 9 / 12
13,031
621
8,417
26,233
25,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
KILLJOY1325
Ah Puch
18
8 / 9 / 6
14,389
685
22,095
16,312
5,868
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
xLumos
Tsukuyomi
17
9 / 10 / 2
14,877
708
18,874
21,503
8,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BioLake
Neith
19
9 / 6 / 13
15,397
733
13,880
18,704
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 15
13,795
657
16,007
13,717
4,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Saintgoat
Bacchus
20
16 / 5 / 11
17,210
820
17,161
28,887
41,029
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
19
Kills
28
28
Deaths
19
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
BioLake
Neith
9
6
13
2.58
L
King Arthur
Daniel Mc HeADs
King Arthur
2
9
12
0.89
W
3
8
15
1.31
L
Ah Puch
KILLJOY1325
Ah Puch
8
9
6
1.22
W
Bacchus
Saintgoat
Bacchus
16
5
11
4.3
L
Tsukuyomi
xLumos
Tsukuyomi
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,386
Damage
47,048
64,048
Taken
61,308
38,982
Mitigated
52,213
8,944
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BioLake
Neith
13,880
5,301
0
5,023
18,704
6,872
1,962
7,711
10,812
0
64,656
L
King Arthur
Daniel Mc HeADs
King Arthur
8,417
1,007
986
3,093
26,233
25,015
391
13,388
12,845
0
51,702
W
16,007
4,577
0
1,617
13,717
4,312
1,192
5,268
8,392
55,593
0
L
Ah Puch
KILLJOY1325
Ah Puch
22,095
2,155
0
2,816
16,312
5,868
1,799
10,592
5,720
84,629
0
W
Bacchus
Saintgoat
Bacchus
17,161
1,585
328
2,758
28,887
41,029
515
9,176
19,430
51,812
0
L
Tsukuyomi
xLumos
Tsukuyomi
18,874
6,373
0
2,049
21,503
8,099
0
9,512
11,991
0
59,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
46,402
216
Minions Killed
238
0
Camps Cleared
0
972,169
Distance Traveled
975,665
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,397
733
94
4
0
332,801
2
L
King Arthur
13,031
621
58
3
0
340,306
1
W
Nu Wa
13,795
657
83
4
0
304,697
1
L
Ah Puch
14,389
685
104
5
0
301,172
2
W
Bacchus
17,210
820
61
3
0
338,167
2
L
Tsukuyomi
14,877
708
54
3
0
330,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role