Player Matchup

Hera
Hera
DakuRyu
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DeiamosFiera
Bellona
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 35L
1,291 Elo+
Party 2
Ares
Ares
GoGoGadgetGotEm
Ares
Level 121
God Stats
3W - 1L
1,649 SR
Queue Stats
67W - 78L
1,335 Elo+
Party 2
Hel
Hel
TechDudeQ
Hel
Level 24
God Stats
1W - 0L
1,186 SR
Queue Stats
23W - 18L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
chad_wellington
Kuzenbo
Level 66
God Stats
1W - 0L
1,344 SR
Queue Stats
19W - 23L
1,356 Elo+
Party 2
Team Averages
Level 62
1,436 SR
1,395 Elo+

VS

Team Averages
Level 50
1,515 SR
1,409 Elo+
Cthulhu
Cthulhu
El Morris23
Cthulhu
Level 87
God Stats
5W - 6L
1,539 SR
Queue Stats
435W - 414L
1,470 Elo+
Party 1
Ravana
Ravana
KingBucketBoy
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Solo
Anhur
Anhur
LethalChapo
Anhur
Level 26
God Stats
2W - 2L
1,766 SR
Queue Stats
66W - 83L
1,379 Elo+
Party 1
Chang'e
Chang'e
RemyBoiz808
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,313 Elo+
Party 1
Set
Set
WastedBILL
Set
Level 103
God Stats
0W - 2L
1,272 SR
Queue Stats
138W - 112L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DakuRyu
Hera
17
3 / 3 / 10
9,943
710
8,686
11,078
7,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DeiamosFiera
Bellona
20
15 / 1 / 11
12,240
874
11,096
16,680
11,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 19
9,461
676
9,009
23,207
23,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 2 / 14
10,679
763
15,582
16,180
9,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 3 / 22
9,429
674
9,472
20,473
32,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Morris23
Cthulhu
20
6 / 4 / 5
11,480
820
35,522
14,627
14,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 7
8,405
600
7,157
13,185
5,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 5 / 5
9,413
672
8,624
12,034
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
RemyBoiz808
Chang'e
14
1 / 5 / 7
8,762
626
9,042
10,745
3,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 8
9,484
677
12,728
12,898
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
29
Kills
12
13
Deaths
29
76
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
DakuRyu
Hera
3
3
10
2.67
W
Bellona
DeiamosFiera
Bellona
15
1
11
20.5
L
Cthulhu
El Morris23
Cthulhu
6
4
5
2.13
W
2
4
19
2.88
L
0
9
7
0.39
L
4
5
5
1.3
L
Chang'e
RemyBoiz808
Chang'e
1
5
7
0.9
W
9
2
14
8
L
1
6
8
0.83
W
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,845
Damage
73,073
87,618
Taken
63,489
84,403
Mitigated
33,057
49,883
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
DakuRyu
Hera
8,686
2,977
153
336
11,078
7,639
231
7,072
4,006
26,893
0
W
Bellona
DeiamosFiera
Bellona
11,096
2,877
2,891
3,202
16,680
11,049
1,241
9,235
7,445
0
21,156
L
Cthulhu
El Morris23
Cthulhu
35,522
755
396
780
14,627
14,467
0
8,900
5,727
66,299
0
W
9,009
308
3,530
2,650
23,207
23,955
587
10,467
12,740
11,712
0
L
7,157
2,020
303
1,242
13,185
5,204
0
10,246
2,939
0
10,011
L
8,624
3,765
1,809
2,361
12,034
4,234
498
7,851
4,183
0
18,604
L
Chang'e
RemyBoiz808
Chang'e
9,042
1,895
4,491
3,344
10,745
3,602
160
7,278
3,467
17,923
0
W
15,582
2,032
24,700
9,854
16,180
9,635
663
9,318
6,862
32,392
0
L
12,728
4,955
1,646
2,594
12,898
5,550
0
8,474
4,424
0
25,709
W
9,472
2,470
1,893
674
20,473
32,125
835
8,472
12,001
14,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
47,544
94
Minions Killed
125
0
Camps Cleared
0
1,260,227
Distance Traveled
1,108,140
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,943
710
27
2
0
226,356
0
W
Bellona
12,240
874
21
2
0
297,353
1
L
Cthulhu
11,480
820
47
3
0
230,931
0
W
Ares
9,461
676
5
0
0
263,050
0
L
Ravana
8,405
600
4
0
0
231,783
0
L
Anhur
9,413
672
21
2
0
230,002
0
L
Chang'e
8,762
626
20
1
0
189,347
0
W
Hel
10,679
763
30
2
0
245,045
0
L
Set
9,484
677
33
2
0
226,077
0
W
Kuzenbo
9,429
674
11
1
0
228,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role