Player Matchup

Cerberus
Cerberus
IcorbIkillyou
Cerberus
Level 13
God Stats
7W - 1L
1,744 SR
Queue Stats
20W - 18L
1,376 Elo+
Party 1
Neith
Neith
MrWombat2323
Neith
Level 88
God Stats
14W - 7L
1,576 SR
Queue Stats
47W - 34L
1,444 Elo+
Party 1
Anubis
Anubis
UncleRedBeard7
Anubis
Level 101
God Stats
20W - 6L
1,607 SR
Queue Stats
43W - 28L
1,469 Elo+
Party 1
Team Averages
Level 67
1,642 SR
1,430 Elo+

VS

Team Averages
Level 62
1,501 SR
1,252 Elo+
Chaac
Chaac
BunnyPawz420
Chaac
Level 143
God Stats
14W - 15L
1,704 SR
Queue Stats
757W - 778L
1,346 Elo+
Party 2
Ymir
Ymir
DubiousLand464
Ymir
Level 29
God Stats
164W - 132L
1,591 SR
Queue Stats
388W - 433L
1,307 Elo+
Party 2
Sol
Sol
LeonFire13
Sol
Level 13
God Stats
2W - 6L
1,208 SR
Queue Stats
11W - 15L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcorbIkillyou
Cerberus
10
0 / 3 / 6
7,183
653
3,315
8,935
5,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 5
7,825
711
6,946
4,711
1,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 2 / 1
8,799
800
8,535
6,053
2,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,303
664
6,718
10,013
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 3
7,437
676
2,668
9,833
5,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 2
7,719
702
5,271
7,881
1,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
5
5
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
2
3
3
1.17
W
Cerberus
IcorbIkillyou
Cerberus
0
3
6
1
L
2
3
2
1
W
2
0
5
4.5
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
14,657
19,699
Taken
27,727
10,137
Mitigated
12,634
8,261
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,718
765
161
4,312
10,013
5,199
0
3,575
6,438
2,878
31,507
L
2,668
308
1,101
1,959
9,833
5,738
0
3,850
5,983
9,409
0
W
Cerberus
IcorbIkillyou
Cerberus
3,315
0
0
1,256
8,935
5,439
91
3,723
5,212
16,371
0
L
5,271
1,925
0
2,086
7,881
1,697
501
4,653
3,228
26,092
0
W
6,946
1,653
612
2,729
4,711
1,805
710
2,015
2,696
0
30,716
W
8,535
135
430
3,234
6,053
2,893
160
2,846
3,207
35,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
22,459
126
Minions Killed
122
0
Camps Cleared
0
563,161
Distance Traveled
571,646
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,303
664
41
4
0
211,632
0
L
Ymir
7,437
676
20
2
0
198,402
0
W
Cerberus
7,183
653
16
1
0
210,787
1
L
Sol
7,719
702
61
6
0
161,612
0
W
Neith
7,825
711
55
5
0
182,263
2
W
Anubis
8,799
800
55
5
0
170,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role