Player Matchup

Cthulhu
Cthulhu
CRELT96
Cthulhu
Level 23
God Stats
1W - 4L
1,315 SR
Queue Stats
35W - 67L
1,033 Elo+
Party 1
Da Ji
Da Ji
FutureYapper602
Da Ji
Level 28
God Stats
3W - 5L
1,300 SR
Queue Stats
91W - 152L
1,057 Elo+
Party 1
Hel
Hel
whackylizard163
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 172L
1,175 Elo+
Party 1
Team Averages
Level 23
1,372 SR
1,088 Elo+

VS

Team Averages
Level 19
1,579 SR
1,125 Elo+
Izanami
Izanami
Damp Taco
Izanami
Level 16
God Stats
2W - 1L
1,748 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Cthulhu
Cthulhu
FranticSine7214
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 48L
921 Elo+
Party 2
Chang'e
Chang'e
SaltyMuch1626
Chang'e
Level 29
God Stats
5W - 4L
1,489 SR
Queue Stats
41W - 50L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRELT96
Cthulhu
13
4 / 8 / 11
11,261
751
10,779
21,091
17,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
15 / 7 / 5
13,394
893
17,117
14,232
6,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 8 / 8
9,871
658
5,589
13,066
5,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damp Taco
Izanami
14
9 / 7 / 8
11,853
790
18,948
15,318
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 9 / 11
10,743
716
8,167
16,547
9,185
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chang'e
15
10 / 6 / 11
12,557
837
9,147
13,161
5,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
22
Kills
23
23
Deaths
22
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CRELT96
Cthulhu
4
8
11
1.19
W
Izanami
Damp Taco
Izanami
9
7
8
1.86
W
4
9
11
1.06
L
15
7
5
2.5
W
Chang'e
10
6
11
2.58
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
36,262
48,389
Taken
45,026
29,523
Mitigated
20,087
10,032
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CRELT96
Cthulhu
10,779
1,576
584
1,302
21,091
17,584
0
5,171
15,895
31,683
0
W
Izanami
Damp Taco
Izanami
18,948
12,831
924
2,672
15,318
5,857
1,476
5,630
9,688
0
59,656
W
8,167
1,184
0
44
16,547
9,185
434
4,372
12,175
25,742
0
L
17,117
8,131
123
2,346
14,232
6,335
12
5,503
8,704
0
31,887
W
Chang'e
9,147
2,390
1,461
2,304
13,161
5,045
1,459
6,398
6,763
18,823
0
L
5,589
1,063
2,521
3,156
13,066
5,604
0
6,590
6,476
23,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
35,153
82
Minions Killed
114
0
Camps Cleared
0
676,087
Distance Traveled
725,890
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,261
751
32
2
0
236,431
1
W
Izanami
11,853
790
70
5
0
234,213
2
W
Cthulhu
10,743
716
31
2
0
244,366
0
L
Da Ji
13,394
893
21
1
0
235,909
0
W
Chang'e
12,557
837
13
1
0
247,311
2
L
Hel
9,871
658
29
2
0
203,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role