Player Matchup

Kuzenbo
Kuzenbo
Grimm302
Kuzenbo
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 50L
1,508 Elo+
Solo
King Arthur
King Arthur
Hera567tres
King Arthur
Level 17
God Stats
1W - 0L
1,331 SR
Queue Stats
13W - 7L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kind of sad
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,597 Elo+
Solo
Mercury
Mercury
TE Ace4u
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,502 Elo+
Solo
Merlin
Merlin
sipdrank
Merlin
Level 8
God Stats
11W - 8L
1,773 SR
Queue Stats
30W - 22L
1,625 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,559 Elo+

VS

Team Averages
Level 19
1,475 SR
1,564 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NickolasMaximus
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,527 Elo+
Solo
Hercules
Hercules
Phsychxtic
Hercules
Level 25
God Stats
2W - 2L
1,625 SR
Queue Stats
204W - 177L
1,709 Elo+
Solo
Achilles
Achilles
itzkellerblitch
Achilles
Level 23
God Stats
20W - 24L
1,249 SR
Queue Stats
108W - 108L
1,507 Elo+
Solo
He Bo
He Bo
sclass223
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 191L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grimm302
Kuzenbo
20
3 / 5 / 25
16,307
959
19,780
26,167
49,232
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Hera567tres
King Arthur
20
5 / 10 / 21
15,939
938
18,207
30,879
34,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
Kind of sad
Tsukuyomi
20
19 / 8 / 15
18,897
1,112
45,466
21,247
10,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
TE Ace4u
Mercury
15
0 / 0 / 0
10,210
601
0
0
0
Merlin
sipdrank
Merlin
20
10 / 0 / 19
18,462
1,086
40,877
12,718
7,652
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 12 / 9
17,195
1,011
26,396
31,102
9,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 6 / 15
16,318
960
13,302
32,454
35,355
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Phsychxtic
Hercules
17
1 / 2 / 0
12,202
718
1,223
2,774
1,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
20
8 / 3 / 11
16,284
958
20,599
34,726
37,035
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
sclass223
He Bo
20
1 / 15 / 12
14,920
878
20,744
30,587
8,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
70
37
Kills
23
23
Deaths
38
80
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
12
9
0.96
W
Kuzenbo
Grimm302
Kuzenbo
3
5
25
3.1
W
King Arthur
Hera567tres
King Arthur
5
10
21
1.55
W
Tsukuyomi
Kind of sad
Tsukuyomi
19
8
15
3.31
L
6
6
15
2.25
L
Hercules
Phsychxtic
Hercules
1
2
0
0.5
W
Mercury
TE Ace4u
Mercury
0
0
0
0
L
Achilles
8
3
11
4.5
L
He Bo
sclass223
He Bo
1
15
12
0.47
W
Merlin
sipdrank
Merlin
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,330
Damage
82,264
91,011
Taken
131,643
102,425
Mitigated
92,283
8,566
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
26,396
13,608
1,039
1,152
31,102
9,831
0
14,971
15,411
0
81,994
W
Kuzenbo
Grimm302
Kuzenbo
19,780
6,286
231
1,494
26,167
49,232
0
11,331
14,549
27,543
0
W
King Arthur
Hera567tres
King Arthur
18,207
1,673
0
250
30,879
34,592
0
12,020
18,665
0
46,136
W
Tsukuyomi
Kind of sad
Tsukuyomi
45,466
13,845
0
174
21,247
10,949
0
6,324
14,798
0
77,906
L
13,302
2,961
0
1,245
32,454
35,355
0
17,433
14,070
35,846
0
L
Hercules
Phsychxtic
Hercules
1,223
669
0
226
2,774
1,471
0
380
2,280
0
4,797
W
Mercury
TE Ace4u
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
20,599
10,587
0
124
34,726
37,035
0
14,445
19,407
0
41,569
L
He Bo
sclass223
He Bo
20,744
685
2,029
2,489
30,587
8,591
0
11,850
18,145
51,826
0
W
Merlin
sipdrank
Merlin
40,877
577
1,550
4,867
12,718
7,652
0
3,740
8,953
93,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,815
Gold Earned
76,919
267
Minions Killed
300
13
Camps Cleared
9
1,284,774
Distance Traveled
1,259,393
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
17,195
1,011
115
7
5
292,052
0
W
Kuzenbo
16,307
959
25
1
0
343,022
1
W
King Arthur
15,939
938
57
3
7
294,952
2
W
Tsukuyomi
18,897
1,112
61
4
2
325,586
3
L
Ymir
16,318
960
35
2
0
274,506
1
L
Hercules
12,202
718
9
1
0
52,568
0
W
Mercury
10,210
601
0
0
0
0
0
L
Achilles
16,284
958
50
3
3
341,460
0
L
He Bo
14,920
878
91
5
1
298,807
0
W
Merlin
18,462
1,086
124
7
4
321,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role