Player Matchup

Tsukuyomi
Tsukuyomi
III-ReViZe-II
Tsukuyomi
Level 29
God Stats
13W - 3L
1,706 SR
Queue Stats
147W - 134L
1,270 Elo+
Solo
Ullr
Ullr
PizzaPriest
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,065 Elo+
Solo
Cerberus
Cerberus
RayderPCR
Cerberus
Level 28
God Stats
8W - 3L
1,412 SR
Queue Stats
87W - 71L
1,094 Elo+
Solo
Kumbhakarna
Kumbhakarna
kmb1987
Kumbhakarna
Level 13
God Stats
18W - 15L
1,202 SR
Queue Stats
25W - 22L
1,147 Elo+
Solo
Chang'e
Chang'e
romanlove820
Chang'e
Level 29
God Stats
5W - 5L
1,406 SR
Queue Stats
77W - 75L
1,195 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,154 Elo+

VS

Team Averages
Level 20
1,146 SR
1,047 Elo+
Nike
Nike
Estrellafuga420
Nike
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
22W - 35L
1,163 Elo+
Solo
Jing Wei
Jing Wei
TATUNKAdaPenguin
Jing Wei
Level 28
God Stats
3W - 5L
1,364 SR
Queue Stats
39W - 44L
1,273 Elo+
Solo
Thor
Thor
ThisClumsyPerson
Thor
Level 8
God Stats
0W - 6L
1,026 SR
Queue Stats
1W - 15L
749 Elo+
Party 1
Vulcan
Vulcan
famillewistaff
Vulcan
Level 28
God Stats
0W - 5L
991 SR
Queue Stats
56W - 88L
1,034 Elo+
Party 1
Hera
Hera
wistaffwife
Hera
Level 23
God Stats
0W - 3L
1,120 SR
Queue Stats
34W - 61L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
III-ReViZe-II
Tsukuyomi
19
22 / 2 / 1
12,910
679
22,200
15,132
6,657
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
6,547
345
111
2,321
655
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
RayderPCR
Cerberus
15
10 / 8 / 2
10,104
532
14,459
15,564
6,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
kmb1987
Kumbhakarna
14
2 / 0 / 5
9,717
511
3,381
10,858
7,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
romanlove820
Chang'e
16
2 / 3 / 4
10,471
551
4,909
10,370
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,418
443
4,692
11,055
3,695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 0
7,797
410
4,607
7,151
2,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 13 / 2
6,534
344
5,208
14,667
3,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 1
9,987
526
14,607
10,391
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 9 / 1
7,711
406
4,459
11,408
9,385
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
36
Kills
14
14
Deaths
37
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Tsukuyomi
III-ReViZe-II
Tsukuyomi
22
2
1
11.25
W
0
1
0
0
W
Cerberus
RayderPCR
Cerberus
10
8
2
1.38
L
3
6
0
0.5
L
1
13
2
0.15
L
6
3
1
2.17
W
Kumbhakarna
kmb1987
Kumbhakarna
2
0
5
4.5
W
Chang'e
romanlove820
Chang'e
2
3
4
1.33
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,060
Damage
33,573
54,245
Taken
54,672
25,414
Mitigated
22,871
17,877
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,692
1,437
0
0
11,055
3,695
36
5,126
5,929
0
22,669
W
Tsukuyomi
III-ReViZe-II
Tsukuyomi
22,200
8,513
0
6,985
15,132
6,657
666
4,309
10,823
0
99,264
W
111
0
145
728
2,321
655
169
1,280
1,041
0
7,909
W
Cerberus
RayderPCR
Cerberus
14,459
2,194
0
1,859
15,564
6,004
1,214
7,248
8,316
51,777
0
L
4,607
4,389
0
960
7,151
2,247
1,288
2,583
4,510
0
32,447
L
5,208
1,860
0
0
14,667
3,935
143
5,212
9,455
0
18,148
L
14,607
5,368
505
2,420
10,391
3,609
99
6,292
3,987
50,204
0
W
Kumbhakarna
kmb1987
Kumbhakarna
3,381
293
0
3,081
10,858
7,525
835
4,159
6,699
22,597
0
W
Chang'e
romanlove820
Chang'e
4,909
295
166
4,913
10,370
4,573
2,445
2,070
8,300
56,456
0
L
4,459
1,846
99
797
11,408
9,385
457
3,536
7,725
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
40,447
403
Minions Killed
245
0
Camps Cleared
0
1,486,506
Distance Traveled
1,448,396
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,418
443
30
2
0
342,202
3
W
Tsukuyomi
12,910
679
138
7
0
400,422
0
W
Ullr
6,547
345
22
1
0
89,177
1
W
Cerberus
10,104
532
91
5
0
313,957
0
L
Jing Wei
7,797
410
63
3
0
249,288
0
L
Thor
6,534
344
20
1
0
307,162
1
L
Vulcan
9,987
526
84
4
0
306,668
1
W
Kumbhakarna
9,717
511
39
2
0
367,513
7
W
Chang'e
10,471
551
113
6
0
315,437
1
L
Hera
7,711
406
48
3
0
243,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role