Player Matchup

Hel
Hel
Dubzerker
Hel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
JimmiestJohns
Cthulhu
Level 26
God Stats
3W - 6L
1,454 SR
Queue Stats
7W - 12L
1,596 Elo+
Party 1
Thanatos
Thanatos
Kinsara
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,596 Elo+
Party 1
Skadi
Skadi
Swugs
Skadi
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 14L
1,596 Elo+
Party 1
He Bo
He Bo
ggmoth
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,238 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,477 Elo+

VS

Team Averages
Level 22
1,478 SR
1,430 Elo+
Fenrir
Fenrir
FrodeHalfdan
Fenrir
Level 6
God Stats
13W - 2L
1,500 SR
Queue Stats
70W - 37L
1,275 Elo+
Solo
Olorun
Olorun
SNACHY5
Olorun
Level 28
God Stats
7W - 6L
1,195 SR
Queue Stats
119W - 111L
1,588 Elo+
Solo
Cthulhu
Cthulhu
TheKingUnicorn
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,375 Elo+
Solo
Merlin
Merlin
cowsmogo
Merlin
Level 29
God Stats
6W - 8L
1,694 SR
Queue Stats
86W - 73L
1,420 Elo+
Solo
Pele
Pele
iDxKrypton
Pele
Level 28
God Stats
3W - 7L
1,502 SR
Queue Stats
313W - 325L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,711
396
8,103
17,639
9,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
1 / 3 / 1
9,281
422
8,266
16,275
14,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Kinsara
Thanatos
13
1 / 9 / 4
9,043
411
5,750
17,991
5,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Swugs
Skadi
15
1 / 7 / 5
9,258
421
9,766
16,426
4,985
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ggmoth
He Bo
14
1 / 6 / 2
8,980
408
3,676
12,020
4,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 0 / 6
13,596
618
9,589
14,690
14,434
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
SNACHY5
Olorun
19
9 / 3 / 10
13,532
615
14,321
17,639
7,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 0 / 12
12,791
581
19,896
15,940
16,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
cowsmogo
Merlin
17
9 / 3 / 3
12,807
582
12,361
9,553
3,716
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 0 / 5
13,348
607
4,433
11,323
4,016
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
6
Kills
29
29
Deaths
6
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Fenrir
4
0
6
7
L
Cthulhu
1
3
1
0.5
L
Thanatos
Kinsara
Thanatos
1
9
4
0.33
W
Olorun
SNACHY5
Olorun
9
3
10
4.67
L
Skadi
Swugs
Skadi
1
7
5
0.5
W
4
0
12
10
W
Merlin
cowsmogo
Merlin
9
3
3
3.5
L
He Bo
ggmoth
He Bo
1
6
2
0.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
60,600
80,351
Taken
69,145
38,463
Mitigated
46,606
29,857
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,103
508
7,385
9,514
17,639
9,432
0
11,958
5,631
26,735
0
W
Fenrir
9,589
3,287
0
7,059
14,690
14,434
3,470
6,119
7,921
0
74,829
L
Cthulhu
8,266
1,055
64
1,775
16,275
14,356
0
5,559
10,391
44,222
0
L
Thanatos
Kinsara
Thanatos
5,750
1,567
0
8,811
17,991
5,605
0
9,262
8,629
0
46,504
W
Olorun
SNACHY5
Olorun
14,321
9,083
900
10,881
17,639
7,792
7,564
4,635
13,004
101,666
0
L
Skadi
Swugs
Skadi
9,766
4,625
0
500
16,426
4,985
1,617
10,775
5,601
0
50,486
W
19,896
1,833
1,413
3,874
15,940
16,648
78
5,179
10,616
45,613
0
W
Merlin
cowsmogo
Merlin
12,361
763
0
988
9,553
3,716
2,443
4,304
5,224
70,876
0
L
He Bo
ggmoth
He Bo
3,676
84
0
1,808
12,020
4,085
0
9,024
2,996
40,206
0
W
4,433
452
0
7,081
11,323
4,016
666
2,232
9,091
0
109,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,273
Gold Earned
66,074
330
Minions Killed
623
0
Camps Cleared
0
1,935,853
Distance Traveled
1,971,445
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,711
396
33
2
0
428,090
2
W
Fenrir
13,596
618
157
7
0
415,652
4
L
Cthulhu
9,281
422
79
4
0
382,997
2
L
Thanatos
9,043
411
64
3
0
368,208
2
W
Olorun
13,532
615
155
7
0
333,605
4
L
Skadi
9,258
421
83
4
0
352,752
3
W
Cthulhu
12,791
581
48
2
0
396,788
1
W
Merlin
12,807
582
108
5
0
356,969
0
L
He Bo
8,980
408
71
3
0
403,806
2
W
Pele
13,348
607
155
7
0
468,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role