Player Matchup

Bakasura
Bakasura
Animalmotherx
Bakasura
Level 18
God Stats
8W - 9L
1,242 SR
Queue Stats
182W - 219L
1,244 Elo+
Party 2
Cupid
Cupid
Danj68
Cupid
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
16W - 22L
1,196 Elo+
Party 1
Olorun
Olorun
HorseBoy33
Olorun
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 274L
1,312 Elo+
Solo
Ymir
Ymir
PembyTV
Ymir
Level 15
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 3L
1,181 Elo+
Party 1
Neith
Neith
PuppyBelly
Neith
Level 5
God Stats
1W - 1L
1,131 SR
Queue Stats
19W - 48L
1,076 Elo+
Party 2
Team Averages
Level 19
1,398 SR
1,202 Elo+

VS

Team Averages
Level 16
1,387 SR
1,335 Elo+
Cthulhu
Cthulhu
JacobsDad1
Cthulhu
Level 22
God Stats
12W - 17L
1,427 SR
Queue Stats
12W - 19L
1,354 Elo+
Party 3
Poseidon
Poseidon
JacobsHickCousin
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
MoonMasterErr
Ullr
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 203L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
buzuodiyi
Ao Kuang
Level 18
God Stats
1W - 6L
1,237 SR
Queue Stats
23W - 41L
1,208 Elo+
Solo
Thanatos
Thanatos
xenomorfp
Thanatos
Level 15
God Stats
0W - 2L
1,273 SR
Queue Stats
9W - 16L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Animalmotherx
Bakasura
15
4 / 1 / 1
10,556
621
3,431
10,577
4,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Danj68
Cupid
15
15 / 2 / 1
10,898
641
10,309
7,360
3,077
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
HorseBoy33
Olorun
14
0 / 1 / 1
9,590
564
5,388
11,725
4,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
PembyTV
Ymir
13
0 / 2 / 13
9,755
574
4,136
9,418
8,842
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
2 / 3 / 0
9,891
582
4,549
6,215
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JacobsDad1
Cthulhu
13
3 / 5 / 3
8,422
495
7,843
9,320
5,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 9 / 1
6,396
376
2,466
8,760
1,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 0
7,271
428
1,821
5,846
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
buzuodiyi
Ao Kuang
5
0 / 3 / 0
5,634
331
473
4,474
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
xenomorfp
Thanatos
14
3 / 4 / 1
7,696
453
6,813
10,737
3,749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
7
9
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Animalmotherx
Bakasura
4
1
1
4.5
W
Cupid
Danj68
Cupid
15
2
1
7.75
W
Olorun
HorseBoy33
Olorun
0
1
1
0.5
L
Cthulhu
JacobsDad1
Cthulhu
3
5
3
0.9
L
0
9
1
0.06
L
1
1
0
1
W
Ymir
PembyTV
Ymir
0
2
13
3.25
W
Neith
2
3
0
0.67
L
Ao Kuang
buzuodiyi
Ao Kuang
0
3
0
0
L
Thanatos
xenomorfp
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
19,416
45,295
Taken
39,137
22,516
Mitigated
14,291
13,645
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Animalmotherx
Bakasura
3,431
2,383
0
5,486
10,577
4,074
3,777
1,573
9,004
0
51,032
W
Cupid
Danj68
Cupid
10,309
4,188
234
811
7,360
3,077
5,752
3,119
4,241
0
48,753
W
Olorun
HorseBoy33
Olorun
5,388
1,870
94
6,442
11,725
4,747
3,327
855
10,870
57,929
0
L
Cthulhu
JacobsDad1
Cthulhu
7,843
331
188
700
9,320
5,942
0
3,293
5,936
29,284
0
L
2,466
753
0
436
8,760
1,727
0
1,148
7,402
21,469
0
L
1,821
508
0
1,779
5,846
1,981
0
1,419
4,427
0
39,531
W
Ymir
PembyTV
Ymir
4,136
874
0
0
9,418
8,842
854
4,798
4,620
15,229
0
W
Neith
4,549
3,215
0
578
6,215
1,776
104
437
5,778
0
49,056
L
Ao Kuang
buzuodiyi
Ao Kuang
473
110
0
1,433
4,474
892
0
335
4,139
10,854
0
L
Thanatos
xenomorfp
Thanatos
6,813
2,249
0
6,791
10,737
3,749
117
3,092
7,444
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
35,419
410
Minions Killed
232
0
Camps Cleared
0
1,470,011
Distance Traveled
1,195,238
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,556
621
102
6
0
368,434
0
W
Cupid
10,898
641
79
5
0
310,538
0
W
Olorun
9,590
564
99
6
0
271,556
0
L
Cthulhu
8,422
495
47
3
0
294,988
2
L
Poseidon
6,396
376
37
2
0
260,952
5
L
Ullr
7,271
428
76
4
0
199,126
3
W
Ymir
9,755
574
33
2
0
287,462
0
W
Neith
9,891
582
97
6
0
232,021
0
L
Ao Kuang
5,634
331
19
1
0
130,356
0
L
Thanatos
7,696
453
53
3
0
309,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role