Player Matchup

Thor
Thor
Alphamax-_-
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,358 Elo+
Solo
Bellona
Bellona
ArchonSoldier
Bellona
Level 15
God Stats
36W - 28L
1,524 SR
Queue Stats
40W - 38L
1,393 Elo+
Party 1
Hachiman
Hachiman
Greythrat
Hachiman
Level 30
God Stats
40W - 25L
1,696 SR
Queue Stats
79W - 66L
1,512 Elo+
Party 1
Arachne
Arachne
YeeYeeRedDirt
Arachne
Level 65
God Stats
10W - 14L
1,461 SR
Queue Stats
72W - 97L
1,523 Elo+
Party 3
Ra
Ra
e-girlpocket
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 3
Team Averages
Level 24
1,536 SR
1,457 Elo+

VS

Team Averages
Level 23
1,521 SR
1,440 Elo+
Merlin
Merlin
DoomsDay0212
Merlin
Level 27
God Stats
8W - 7L
1,398 SR
Queue Stats
39W - 32L
1,505 Elo+
Party 2
Fafnir
Fafnir
Gekkouga64
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,326 Elo+
Solo
Xbalanque
Xbalanque
Gettin sLIZard9
Xbalanque
Level 28
God Stats
4W - 2L
1,621 SR
Queue Stats
284W - 297L
1,493 Elo+
Solo
Arachne
Arachne
Lefinkche
Arachne
Level 28
God Stats
15W - 7L
1,597 SR
Queue Stats
35W - 38L
1,449 Elo+
Party 2
Bellona
Bellona
carloscadllo
Bellona
Level 25
God Stats
5W - 1L
1,490 SR
Queue Stats
208W - 201L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 10
12,505
834
3,944
17,818
7,438
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
20
4 / 13 / 15
14,854
990
21,032
33,664
31,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Greythrat
Hachiman
20
12 / 5 / 15
17,218
1,148
37,728
27,287
12,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
20
18 / 5 / 11
18,827
1,255
40,177
25,827
13,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 10 / 9
13,417
894
7,850
15,453
11,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 6 / 20
14,678
979
31,995
17,156
17,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Gekkouga64
Fafnir
20
0 / 7 / 26
15,367
1,024
4,433
22,701
34,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Gettin sLIZard9
Xbalanque
20
5 / 11 / 19
14,580
972
18,878
22,293
12,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Lefinkche
Arachne
20
17 / 9 / 13
16,422
1,095
28,499
30,392
16,927
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
carloscadllo
Bellona
20
14 / 3 / 17
17,363
1,158
27,514
25,041
33,925
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
136
36
Kills
41
41
Deaths
36
60
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
L
Bellona
4
13
15
0.88
W
Merlin
5
6
20
2.5
W
Fafnir
Gekkouga64
Fafnir
0
7
26
1.86
W
Xbalanque
Gettin sLIZard9
Xbalanque
5
11
19
1.32
L
Hachiman
Greythrat
Hachiman
12
5
15
3.9
W
Arachne
Lefinkche
Arachne
17
9
13
2.61
L
Arachne
18
5
11
4.7
W
Bellona
carloscadllo
Bellona
14
3
17
7.5
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,731
Damage
111,319
120,049
Taken
117,583
76,814
Mitigated
115,834
18,239
Healing
5,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,944
794
0
0
17,818
7,438
0
5,291
12,527
0
15,424
L
Bellona
21,032
7,832
0
3,194
33,664
31,350
0
11,832
21,832
1,131
36,442
W
Merlin
31,995
1,406
0
0
17,156
17,815
0
1,240
15,916
86,059
0
W
Fafnir
Gekkouga64
Fafnir
4,433
1,711
0
0
22,701
34,619
0
144
21,006
12,748
0
W
Xbalanque
Gettin sLIZard9
Xbalanque
18,878
9,655
0
135
22,293
12,548
0
2,654
19,639
0
44,943
L
Hachiman
Greythrat
Hachiman
37,728
24,600
657
6,010
27,287
12,427
0
9,028
18,259
0
92,041
W
Arachne
Lefinkche
Arachne
28,499
21,994
0
3,863
30,392
16,927
0
4,252
26,140
0
39,867
L
Arachne
40,177
33,311
0
8,330
25,827
13,658
0
5,939
19,888
0
70,574
W
Bellona
carloscadllo
Bellona
27,514
12,085
0
1,090
25,041
33,925
0
424
24,617
0
57,083
L
7,850
1,290
48
0
15,453
11,941
0
4,338
11,115
24,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,821
Gold Earned
78,410
256
Minions Killed
296
12
Camps Cleared
8
1,242,473
Distance Traveled
1,263,432
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,505
834
15
1
0
196,930
2
L
Bellona
14,854
990
26
2
1
254,572
1
W
Merlin
14,678
979
140
9
0
230,666
1
W
Fafnir
15,367
1,024
15
1
0
241,774
0
W
Xbalanque
14,580
972
54
4
0
202,532
4
L
Hachiman
17,218
1,148
119
8
4
266,714
0
W
Arachne
16,422
1,095
25
2
3
284,939
0
L
Arachne
18,827
1,255
62
4
7
303,571
0
W
Bellona
17,363
1,158
62
4
5
303,521
1
L
Ra
13,417
894
34
2
0
220,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role