Player Matchup

Cthulhu
Cthulhu
Bronze I
drakonis
Cthulhu
Bronze I
Level 65
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 5L
1,209 MMR
Party 2
Cupid
Cupid
Bronze III
poperscrazy
Cupid
Bronze III
Level 64
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 4L
1,081 MMR
Party 2
Freya
Freya
Silver IV
xX Amonix Xx
Freya
Silver IV
Level 102
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 4L
1,414 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,593 SR
1,235 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,625 SR
1,213 MMR
Awilix
Awilix
Gold V
Duke 731
Awilix
Gold V
Level 117
God Stats
30W - 19L
1,628 SR
Queue Stats
251W - 237L
1,304 MMR
Party 1
Discordia
Discordia
Silver V
Judgement_Ichi
Discordia
Silver V
Level 84
God Stats
2W - 3L
1,738 SR
Queue Stats
14W - 30L
1,196 MMR
Solo
Bacchus
Bacchus
Silver III
Uncle6ix 731
Bacchus
Silver III
Level 125
God Stats
31W - 27L
1,509 SR
Queue Stats
148W - 131L
1,139 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
drakonis
Cthulhu
14
0 / 10 / 9
11,629
646
9,903
19,294
14,942
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 6 / 4
10,438
580
9,037
14,556
5,238
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 7 / 2
12,652
703
14,943
18,972
6,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneHeraGaneshaYmirHades

VS

Bans
ChaacHeimdallrMedusaIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Duke 731
Awilix
17
11 / 4 / 10
13,522
751
15,621
18,992
8,241
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Judgement_Ichi
Discordia
18
10 / 2 / 10
13,844
769
18,916
9,565
3,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Uncle6ix 731
Bacchus
15
2 / 5 / 15
12,893
716
11,964
18,278
17,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
23
23
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
Duke 731
Awilix
11
4
10
4
W
Discordia
Judgement_Ichi
Discordia
10
2
10
7.5
W
Bacchus
Uncle6ix 731
Bacchus
2
5
15
1.9
L
Cthulhu
drakonis
Cthulhu
0
10
9
0.45
L
2
6
4
0.67
L
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
46,501
52,822
Taken
46,835
26,374
Mitigated
29,535
13,325
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Duke 731
Awilix
15,621
6,453
777
2,601
18,992
8,241
1,481
10,067
8,925
0
56,798
W
Discordia
Judgement_Ichi
Discordia
18,916
151
0
1,524
9,565
3,955
664
6,522
3,043
66,483
0
W
Bacchus
Uncle6ix 731
Bacchus
11,964
389
1,435
5,377
18,278
17,339
178
8,348
9,930
27,722
0
L
Cthulhu
drakonis
Cthulhu
9,903
257
1,198
1,577
19,294
14,942
0
9,859
9,435
37,910
0
L
9,037
4,380
1,307
3,133
14,556
5,238
0
9,510
5,046
0
27,909
L
14,943
4,334
0
6,110
18,972
6,194
216
11,517
7,455
66,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
40,259
185
Minions Killed
176
0
Camps Cleared
0
890,251
Distance Traveled
962,043
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,522
751
64
4
0
327,665
2
W
Discordia
13,844
769
95
5
0
306,120
2
W
Bacchus
12,893
716
17
1
0
328,258
3
L
Cthulhu
11,629
646
50
3
0
295,298
3
L
Cupid
10,438
580
46
3
0
316,839
6
L
Freya
12,652
703
89
5
0
278,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role