Player Matchup

Sun Wukong
Sun Wukong
Licht TM
Sun Wukong
Level 69
God Stats
49W - 22L
1,658 SR
Queue Stats
337W - 296L
1,535 Elo+
Party 2
Pele
Pele
Zesshi4371
Pele
Level 28
God Stats
22W - 11L
1,625 SR
Queue Stats
59W - 31L
1,534 Elo+
Party 2
Ra
Ra
yan5000
Ra
Level 7
God Stats
1W - 0L
1,150 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 35
1,478 SR
1,523 Elo+

VS

Team Averages
Level 32
1,473 SR
1,491 Elo+
Cthulhu
Cthulhu
Dilbot227
Cthulhu
Level 6
God Stats
0W - 6L
1,470 SR
Queue Stats
97W - 160L
1,500 Elo+
Solo
Achilles
Achilles
DontFrgetATowel
Achilles
Level 64
God Stats
3W - 8L
1,303 SR
Queue Stats
202W - 211L
1,455 Elo+
Party 1
Ares
Ares
JamaLlama3301
Ares
Level 26
God Stats
0W - 2L
1,647 SR
Queue Stats
9W - 14L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Licht TM
Sun Wukong
14
7 / 2 / 15
12,094
756
16,059
15,172
14,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
17 / 2 / 7
13,546
847
24,852
15,816
5,881
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 1 / 17
10,828
677
6,110
7,739
3,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dilbot227
Cthulhu
13
1 / 12 / 1
10,333
646
8,840
29,446
19,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
10
1 / 6 / 3
9,607
600
3,766
9,803
7,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 8 / 3
10,696
669
8,951
17,768
16,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
4
5
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dilbot227
Cthulhu
1
12
1
0.13
L
Achilles
1
6
3
0.42
L
2
8
3
0.44
W
Sun Wukong
Licht TM
Sun Wukong
7
2
15
7.25
W
17
2
7
10.25
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,021
Damage
21,557
38,727
Taken
57,017
23,493
Mitigated
43,537
12,889
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dilbot227
Cthulhu
8,840
1,033
335
3,143
29,446
19,338
0
5,293
23,963
34,006
0
L
Achilles
3,766
1,309
0
356
9,803
7,369
0
26
9,446
0
12,295
L
8,951
1,182
0
1,223
17,768
16,830
0
1,212
16,281
24,339
0
W
Sun Wukong
Licht TM
Sun Wukong
16,059
7,013
0
3,070
15,172
14,538
1,250
5,194
9,258
0
56,305
W
24,852
13,828
313
7,652
15,816
5,881
1,234
6,879
8,485
0
64,587
W
6,110
1,045
740
1,114
7,739
3,074
313
5,822
1,917
19,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
30,636
145
Minions Killed
93
0
Camps Cleared
0
821,640
Distance Traveled
577,941
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,333
646
50
3
0
203,027
1
L
Achilles
9,607
600
14
1
0
164,599
2
L
Ares
10,696
669
29
2
0
210,315
0
W
Sun Wukong
12,094
756
47
3
0
285,073
2
W
Pele
13,546
847
76
5
0
269,726
0
W
Ra
10,828
677
22
1
0
266,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role