Player Matchup

Hercules
Hercules
Ben-Maz
Hercules
Level 145
God Stats
9W - 2L
1,842 SR
Queue Stats
517W - 110L
1,957 Elo+
Party 2
Cthulhu
Cthulhu
I-Yujiro-I
Cthulhu
Level 160
God Stats
77W - 2L
1,781 SR
Queue Stats
426W - 76L
1,992 Elo+
Party 2
Eset
Eset
ZP-DAMAGE
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 0L
1,960 Elo+
Party 2
Team Averages
Level 104
1,708 SR
1,970 Elo+

VS

Team Averages
Level 51
1,454 SR
1,444 Elo+
Chaac
Chaac
ArianaKardashian
Chaac
Level 106
God Stats
1W - 4L
1,515 SR
Queue Stats
126W - 138L
1,451 Elo+
Party 1
Medusa
Medusa
Lottie24779
Medusa
Level 29
God Stats
39W - 48L
1,530 SR
Queue Stats
78W - 100L
1,398 Elo+
Party 1
Ra
Ra
bbsabix91
Ra
Level 18
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ben-Maz
Hercules
13
11 / 2 / 16
9,708
971
13,466
13,520
10,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
I-Yujiro-I
Cthulhu
13
5 / 0 / 21
9,184
918
9,102
10,103
11,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
14
15 / 1 / 13
10,281
1,028
13,400
6,978
2,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
6,408
641
6,140
16,029
6,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
9
1 / 8 / 1
6,650
665
5,773
11,235
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 14 / 1
7,223
722
3,732
12,013
5,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
8
31
Kills
3
3
Deaths
31
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Hercules
Ben-Maz
Hercules
11
2
16
9.5
W
Cthulhu
I-Yujiro-I
Cthulhu
5
0
21
15.5
L
Medusa
1
8
1
0.19
W
Eset
15
1
13
21.5
L
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,968
Damage
15,645
30,601
Taken
39,277
25,630
Mitigated
15,317
8,592
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,140
1,797
0
3,626
16,029
6,708
0
9,031
6,544
0
14,884
W
Hercules
Ben-Maz
Hercules
13,466
5,293
0
3,704
13,520
10,861
75
1,596
11,924
0
27,099
W
Cthulhu
I-Yujiro-I
Cthulhu
9,102
999
327
1,775
10,103
11,865
97
928
9,175
40,325
0
L
Medusa
5,773
2,872
43
576
11,235
3,517
0
5,799
5,136
0
14,657
W
Eset
13,400
1,609
790
1,996
6,978
2,904
404
1,308
5,670
38,860
0
L
3,732
334
292
696
12,013
5,092
0
7,120
4,468
9,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
20,281
153
Minions Killed
47
0
Camps Cleared
0
586,160
Distance Traveled
471,259
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,408
641
12
1
0
184,469
0
W
Hercules
9,708
971
36
4
0
213,121
2
W
Cthulhu
9,184
918
64
6
0
187,750
0
L
Medusa
6,650
665
23
2
0
153,263
0
W
Eset
10,281
1,028
53
5
0
185,289
0
L
Ra
7,223
722
12
1
0
133,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role