Player Matchup

Da Ji
Da Ji
CrisprK
Da Ji
Level 29
God Stats
2W - 0L
1,365 SR
Queue Stats
47W - 35L
1,480 Elo+
Party 3
Chaac
Chaac
Flibbery
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 73L
1,506 Elo+
Party 3
Neith
Neith
MrClEaNMON55
Neith
Level 61
God Stats
12W - 2L
1,628 SR
Queue Stats
66W - 49L
1,482 Elo+
Party 3
Sobek
Sobek
PacoJerteRapido
Sobek
Level 27
God Stats
8W - 13L
1,481 SR
Queue Stats
216W - 237L
1,467 Elo+
Party 2
Scylla
Scylla
TarotDPier
Scylla
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
126W - 115L
1,500 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,487 Elo+

VS

Team Averages
Level 73
1,654 SR
1,534 Elo+
Skadi
Skadi
Chemlaka
Skadi
Level 124
God Stats
17W - 14L
1,746 SR
Queue Stats
350W - 391L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DevourDerp
Tsukuyomi
Level 125
God Stats
23W - 17L
1,797 SR
Queue Stats
579W - 550L
1,594 Elo+
Party 1
Horus
Horus
IOnlyPlayHorus
Horus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
darksaav
Sobek
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
268W - 277L
1,463 Elo+
Solo
Nu Wa
Nu Wa
sujeanbean
Nu Wa
Level 71
God Stats
21W - 27L
1,724 SR
Queue Stats
370W - 383L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CrisprK
Da Ji
6
2 / 1 / 0
4,468
638
1,171
3,587
899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Flibbery
Chaac
8
0 / 2 / 2
4,700
671
1,932
4,656
2,089
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 2 / 0
3,966
567
2,288
3,514
648
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 4 / 0
3,403
486
1,960
4,820
2,885
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TarotDPier
Scylla
7
1 / 0 / 0
4,304
615
1,666
2,128
411
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chemlaka
Skadi
8
4 / 0 / 2
4,923
703
4,179
2,695
649
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
DevourDerp
Tsukuyomi
9
3 / 1 / 0
5,171
739
4,753
5,924
1,906
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 1 / 0
2,968
424
121
948
336
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Sobek
darksaav
Sobek
7
1 / 1 / 4
4,459
637
1,803
4,376
2,101
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
8
1 / 1 / 2
4,749
678
1,054
2,761
730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Chemlaka
Skadi
4
0
2
5
W
Da Ji
CrisprK
Da Ji
2
1
0
2
L
Tsukuyomi
DevourDerp
Tsukuyomi
3
1
0
3
W
Chaac
Flibbery
Chaac
0
2
2
0.5
L
0
1
0
0
W
1
2
0
0.5
W
0
4
0
0
W
Scylla
TarotDPier
Scylla
1
0
0
1
L
Sobek
darksaav
Sobek
1
1
4
3
L
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
11,910
18,705
Taken
16,704
6,932
Mitigated
5,722
5,368
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Chemlaka
Skadi
4,179
2,651
0
888
2,695
649
0
594
2,101
0
25,241
W
Da Ji
CrisprK
Da Ji
1,171
176
0
1,205
3,587
899
0
379
3,183
0
14,802
L
Tsukuyomi
DevourDerp
Tsukuyomi
4,753
1,486
0
1,833
5,924
1,906
0
543
5,281
0
28,745
W
Chaac
Flibbery
Chaac
1,932
368
0
1,548
4,656
2,089
101
90
4,477
0
16,419
L
121
71
0
56
948
336
0
0
923
0
71
W
2,288
1,091
123
760
3,514
648
0
703
2,811
0
14,663
W
1,960
413
278
1,161
4,820
2,885
0
1,442
3,378
4,818
0
W
Scylla
TarotDPier
Scylla
1,666
173
0
293
2,128
411
0
243
1,885
17,962
0
L
Sobek
darksaav
Sobek
1,803
399
0
1,050
4,376
2,101
0
1,366
3,010
5,846
0
L
Nu Wa
1,054
181
0
850
2,761
730
176
1,123
1,613
22,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,841
Gold Earned
22,270
127
Minions Killed
161
0
Camps Cleared
0
670,489
Distance Traveled
568,091
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,923
703
44
6
0
134,049
3
W
Da Ji
4,468
638
32
5
0
144,638
1
L
Tsukuyomi
5,171
739
58
8
0
150,460
4
W
Chaac
4,700
671
40
6
0
129,103
0
L
Horus
2,968
424
0
0
0
35,519
0
W
Neith
3,966
567
20
3
0
140,039
0
W
Sobek
3,403
486
12
2
0
141,131
1
W
Scylla
4,304
615
23
3
0
115,578
1
L
Sobek
4,459
637
12
2
0
132,619
0
L
Nu Wa
4,749
678
47
7
0
115,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role