Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alsd01
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 104L
1,361 Elo+
Party 2
Sol
Sol
CharlieTC26
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,251 Elo+
Party 2
Vulcan
Vulcan
ManWhoPlaysPc
Vulcan
Level 43
God Stats
0W - 1L
1,789 SR
Queue Stats
6W - 8L
1,336 Elo+
Solo
Bastet
Bastet
Shadenortorl
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,558 SR
1,390 Elo+

VS

Team Averages
Level 86
1,404 SR
1,373 Elo+
Fenrir
Fenrir
BENT OVER TO FA
Fenrir
Level 120
God Stats
5W - 5L
1,507 SR
Queue Stats
488W - 407L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
IndigoCurio
Ne Zha
Level 56
God Stats
1W - 1L
1,267 SR
Queue Stats
267W - 260L
1,371 Elo+
Party 1
Neith
Neith
OrdinaryBeak
Neith
Level 104
God Stats
6W - 10L
1,239 SR
Queue Stats
284W - 258L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Phoeniquera87
Jormungandr
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
197W - 214L
1,348 Elo+
Solo
Agni
Agni
UpForAPopsicle
Agni
Level 45
God Stats
3W - 5L
1,280 SR
Queue Stats
371W - 340L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 6 / 7
8,811
678
6,300
13,054
5,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hou Yi
Alsd01
Hou Yi
14
3 / 6 / 9
8,755
673
10,875
10,041
3,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 5
9,435
726
8,518
7,914
2,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 10
9,152
704
9,608
7,995
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
17
3 / 3 / 7
9,567
736
9,210
5,638
2,167
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 3
11,463
882
14,233
14,819
11,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
15
3 / 5 / 8
9,406
724
4,716
10,306
4,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 10
10,958
843
7,678
8,500
3,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
Phoeniquera87
Jormungandr
16
3 / 4 / 5
9,740
749
8,517
13,655
9,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 3 / 6
9,562
736
6,011
8,886
3,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
17
Kills
23
23
Deaths
17
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
7
0.92
L
Hou Yi
Alsd01
Hou Yi
3
6
9
1.25
W
12
4
3
3.38
L
6
3
5
2.83
W
Ne Zha
3
5
8
1.4
L
3
5
10
1.6
W
4
1
10
9
W
Jormungandr
Phoeniquera87
Jormungandr
3
4
5
1.38
L
Bastet
3
3
7
2.17
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
41,155
44,642
Taken
56,166
16,865
Mitigated
32,832
9,777
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,300
5,167
1,085
2,236
13,054
5,728
0
3,593
9,336
0
16,163
L
Hou Yi
Alsd01
Hou Yi
10,875
3,334
342
562
10,041
3,342
0
2,552
7,364
0
18,869
W
14,233
1,030
3,433
4,635
14,819
11,684
205
3,584
11,235
0
20,244
L
8,518
1,163
903
2,656
7,914
2,623
0
2,821
4,993
17,116
0
W
Ne Zha
4,716
1,462
1,635
1,792
10,306
4,616
572
3,498
6,808
0
13,150
L
9,608
2,512
700
81
7,995
3,005
0
3,544
4,376
20,389
0
W
7,678
3,907
2,061
3,065
8,500
3,683
2,463
3,484
5,016
0
28,867
W
Jormungandr
Phoeniquera87
Jormungandr
8,517
1,180
1,317
1,992
13,655
9,033
0
4,404
9,251
18,752
0
L
Bastet
9,210
3,452
571
641
5,638
2,167
0
2,018
3,545
0
17,937
W
6,011
56
1,297
585
8,886
3,816
372
3,156
5,730
19,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
51,129
103
Minions Killed
170
0
Camps Cleared
0
1,163,112
Distance Traveled
1,184,233
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,811
678
20
2
0
199,876
0
L
Hou Yi
8,755
673
20
2
0
223,598
2
W
Fenrir
11,463
882
13
1
0
285,534
3
L
Sol
9,435
726
13
1
0
241,555
0
W
Ne Zha
9,406
724
21
2
0
208,822
0
L
Vulcan
9,152
704
25
2
0
268,078
0
W
Neith
10,958
843
69
5
0
251,354
2
W
Jormungandr
9,740
749
24
2
0
223,976
3
L
Bastet
9,567
736
25
2
0
230,005
0
W
Agni
9,562
736
43
3
0
214,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role