Player Matchup

Kuzenbo
Kuzenbo
Calashorn
Kuzenbo
Level 104
God Stats
31W - 37L
1,482 SR
Queue Stats
282W - 296L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gavel94
Tsukuyomi
Level 28
God Stats
3W - 1L
1,680 SR
Queue Stats
95W - 107L
1,380 Elo+
Party 1
Olorun
Olorun
The01browning
Olorun
Level 66
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 1
Team Averages
Level 66
1,629 SR
1,447 Elo+

VS

Team Averages
Level 28
1,612 SR
1,321 Elo+
Tsukuyomi
Tsukuyomi
D a n i x7005
Tsukuyomi
Level 28
God Stats
45W - 41L
1,579 SR
Queue Stats
92W - 118L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Xtreme Mexican
Cthulhu
Level 18
God Stats
3W - 3L
1,590 SR
Queue Stats
24W - 28L
1,226 Elo+
Solo
Discordia
Discordia
sama_zero
Discordia
Level 38
God Stats
6W - 2L
1,669 SR
Queue Stats
80W - 91L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calashorn
Kuzenbo
14
2 / 9 / 5
13,291
665
16,024
28,733
39,157
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Gavel94
Tsukuyomi
17
2 / 8 / 5
12,707
635
12,442
19,153
7,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 8 / 4
14,272
714
22,517
22,686
8,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D a n i x7005
Tsukuyomi
18
16 / 2 / 8
15,052
753
25,135
23,922
17,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 3 / 15
12,896
645
10,997
18,909
12,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
sama_zero
Discordia
16
3 / 4 / 18
12,773
639
21,777
18,767
6,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
24
25
Deaths
9
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Calashorn
Kuzenbo
2
9
5
0.5
L
Tsukuyomi
D a n i x7005
Tsukuyomi
16
2
8
10
W
Tsukuyomi
Gavel94
Tsukuyomi
2
8
5
0.56
W
5
8
4
0.88
L
5
3
15
4.17
L
Discordia
sama_zero
Discordia
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,983
Damage
57,909
70,572
Taken
61,598
54,931
Mitigated
36,511
18,970
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Calashorn
Kuzenbo
16,024
2,794
1,474
2,521
28,733
39,157
116
13,378
14,910
32,497
0
L
Tsukuyomi
D a n i x7005
Tsukuyomi
25,135
5,887
1,068
5,498
23,922
17,122
308
14,039
9,831
0
73,120
W
Tsukuyomi
Gavel94
Tsukuyomi
12,442
1,784
0
4,301
19,153
7,241
1,184
9,493
9,508
0
66,821
W
22,517
13,931
203
10,471
22,686
8,533
1,903
10,243
12,341
74,466
0
L
10,997
815
3,517
1,365
18,909
12,638
458
11,974
6,871
42,253
0
L
Discordia
sama_zero
Discordia
21,777
1,639
1,370
6,864
18,767
6,751
962
13,163
5,591
66,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
40,721
194
Minions Killed
227
0
Camps Cleared
0
963,618
Distance Traveled
1,131,902
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,291
665
31
2
0
325,389
0
L
Tsukuyomi
15,052
753
84
4
0
385,260
0
W
Tsukuyomi
12,707
635
90
5
0
316,800
0
W
Olorun
14,272
714
73
4
0
321,429
1
L
Cthulhu
12,896
645
59
3
0
398,584
0
L
Discordia
12,773
639
84
4
0
348,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role