Player Matchup

Merlin
Merlin
Hippykid42
Merlin
Level 25
God Stats
15W - 14L
1,281 SR
Queue Stats
281W - 306L
1,050 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Petr_San
Ah Muzen Cab
Level 22
God Stats
4W - 2L
1,453 SR
Queue Stats
185W - 194L
1,015 Elo+
Solo
Ganesha
Ganesha
Thugzbynight
Ganesha
Level 28
God Stats
45W - 45L
1,446 SR
Queue Stats
49W - 53L
1,168 Elo+
Solo
Fenrir
Fenrir
gedege13
Fenrir
Level 28
God Stats
15W - 8L
1,281 SR
Queue Stats
17W - 12L
968 Elo+
Solo
Yemoja
Yemoja
mrssleeksumo3
Yemoja
Level 21
God Stats
39W - 50L
1,185 SR
Queue Stats
42W - 56L
955 Elo+
Solo
Team Averages
Level 25
1,329 SR
1,031 Elo+

VS

Team Averages
Level 21
1,248 SR
1,022 Elo+
Anubis
Anubis
MaCar0nY_3
Anubis
Level 29
God Stats
7W - 29L
1,037 SR
Queue Stats
104W - 229L
1,026 Elo+
Solo
Mercury
Mercury
MeadosDeTai
Mercury
Level 22
God Stats
0W - 4L
1,156 SR
Queue Stats
365W - 353L
1,029 Elo+
Party 1
Artemis
Artemis
SnowyPark502275
Artemis
Level 13
God Stats
4W - 9L
1,306 SR
Queue Stats
21W - 38L
1,005 Elo+
Party 1
King Arthur
King Arthur
Storm2971
King Arthur
Level 18
God Stats
9W - 14L
1,375 SR
Queue Stats
349W - 331L
1,019 Elo+
Party 1
Ymir
Ymir
oso maloso32
Ymir
Level 25
God Stats
27W - 23L
1,364 SR
Queue Stats
378W - 367L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hippykid42
Merlin
6
0 / 0 / 0
3,519
704
294
881
164
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Petr_San
Ah Muzen Cab
6
0 / 0 / 1
3,507
701
807
1,528
298
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Thugzbynight
Ganesha
5
1 / 2 / 4
3,601
720
1,408
4,306
1,464
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
gedege13
Fenrir
5
4 / 1 / 1
3,889
778
1,625
3,584
846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
3 / 1 / 3
4,032
806
1,250
1,917
677
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MaCar0nY_3
Anubis
1
0 / 0 / 0
1,038
208
0
0
0
Mercury
MeadosDeTai
Mercury
5
0 / 0 / 0
3,248
650
379
1,715
357
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

4
2 / 4 / 1
3,336
667
2,567
2,704
695
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Storm2971
King Arthur
5
0 / 1 / 0
3,307
661
342
2,252
806
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 3 / 2
3,597
719
1,803
3,906
1,205
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hippykid42
Merlin
0
0
0
0
L
Anubis
MaCar0nY_3
Anubis
0
0
0
0
L
Mercury
MeadosDeTai
Mercury
0
0
0
0
W
Ah Muzen Cab
Petr_San
Ah Muzen Cab
0
0
1
0.5
L
2
4
1
0.63
L
King Arthur
Storm2971
King Arthur
0
1
0
0
W
Ganesha
Thugzbynight
Ganesha
1
2
4
1.5
W
Fenrir
gedege13
Fenrir
4
1
1
4.5
W
3
1
3
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,384
Damage
5,091
12,216
Taken
10,577
3,449
Mitigated
3,063
4,927
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hippykid42
Merlin
294
116
0
250
881
164
761
0
881
11,612
0
L
Anubis
MaCar0nY_3
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
MeadosDeTai
Mercury
379
143
0
250
1,715
357
0
294
1,421
0
6,918
W
Ah Muzen Cab
Petr_San
Ah Muzen Cab
807
485
0
1,160
1,528
298
493
0
1,453
0
10,201
L
2,567
2,369
0
0
2,704
695
130
1,143
1,561
0
6,797
L
King Arthur
Storm2971
King Arthur
342
84
0
295
2,252
806
30
0
2,252
0
8,318
W
Ganesha
Thugzbynight
Ganesha
1,408
883
0
1,008
4,306
1,464
149
640
3,666
5,385
0
W
Fenrir
gedege13
Fenrir
1,625
687
135
1,653
3,584
846
359
372
3,212
0
7,567
W
1,250
531
573
148
1,917
677
29
791
1,126
6,717
0
L
1,803
705
0
1,000
3,906
1,205
232
1,515
2,391
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,548
Gold Earned
14,526
82
Minions Killed
60
0
Camps Cleared
0
435,186
Distance Traveled
431,096
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,519
704
23
5
0
98,519
1
L
Anubis
1,038
208
0
0
0
0
0
L
Mercury
3,248
650
14
3
0
122,247
0
W
Ah Muzen Cab
3,507
701
22
4
0
63,249
0
L
Artemis
3,336
667
6
1
0
93,152
0
L
King Arthur
3,307
661
22
4
0
120,249
1
W
Ganesha
3,601
720
2
0
0
104,539
3
W
Fenrir
3,889
778
19
4
0
97,494
1
W
Yemoja
4,032
806
16
3
0
71,385
1
L
Ymir
3,597
719
18
4
0
95,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role