Player Matchup

He Bo
He Bo
BulletClub1993
He Bo
Level 17
God Stats
2W - 4L
1,268 SR
Queue Stats
170W - 178L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
Elsociogz1
Xbalanque
Level 13
God Stats
15W - 12L
1,570 SR
Queue Stats
20W - 28L
1,354 Elo+
Solo
Ares
Ares
JuegodeMierdactm
Ares
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 84L
1,408 Elo+
Party 2
Poseidon
Poseidon
MalucoVingttrois
Poseidon
Level 16
God Stats
29W - 26L
1,285 SR
Queue Stats
42W - 45L
1,198 Elo+
Party 2
Sun Wukong
Sun Wukong
Morf10
Sun Wukong
Level 127
God Stats
17W - 25L
1,367 SR
Queue Stats
223W - 261L
1,365 Elo+
Party 2
Team Averages
Level 38
1,398 SR
1,365 Elo+

VS

Team Averages
Level 14
1,477 SR
1,281 Elo+
Ares
Ares
DR00BIE
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,198 Elo+
Party 3
Raijin
Raijin
Jaret180
Raijin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,255 Elo+
Party 3
Jormungandr
Jormungandr
LePocket
Jormungandr
Level 3
God Stats
1W - 3L
1,442 SR
Queue Stats
8W - 7L
1,350 Elo+
Party 1
Skadi
Skadi
TankinSpank
Skadi
Level 15
God Stats
1W - 4L
1,471 SR
Queue Stats
13W - 20L
1,271 Elo+
Party 3
Erlang Shen
Erlang Shen
libertyjester
Erlang Shen
Level 26
God Stats
9W - 11L
1,473 SR
Queue Stats
99W - 115L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 18
15,708
1,309
22,392
17,471
8,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Elsociogz1
Xbalanque
19
5 / 7 / 21
12,840
1,070
15,979
15,619
6,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 2 / 24
13,471
1,123
12,279
24,364
36,128
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 5 / 25
14,179
1,182
20,940
12,250
5,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Morf10
Sun Wukong
20
11 / 2 / 24
15,408
1,284
18,203
20,481
14,840
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DR00BIE
Ares
19
4 / 12 / 12
12,483
1,040
10,401
22,896
16,279
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Jaret180
Raijin
19
6 / 9 / 11
13,335
1,111
18,749
16,766
6,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LePocket
Jormungandr
18
1 / 6 / 12
11,582
965
16,552
16,733
12,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 10 / 11
13,488
1,124
24,201
17,802
11,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
libertyjester
Erlang Shen
19
3 / 11 / 14
12,826
1,069
15,070
26,946
12,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
81
46
Kills
21
21
Deaths
48
112
Assists
60
Player
Kills
Deaths
Assists
KDA
W
16
5
18
5
L
Ares
DR00BIE
Ares
4
12
12
0.83
W
Xbalanque
Elsociogz1
Xbalanque
5
7
21
2.21
L
Raijin
Jaret180
Raijin
6
9
11
1.28
W
3
2
24
7.5
L
Jormungandr
LePocket
Jormungandr
1
6
12
1.17
W
11
5
25
4.7
W
Sun Wukong
Morf10
Sun Wukong
11
2
24
11.5
L
7
10
11
1.25
L
Erlang Shen
libertyjester
Erlang Shen
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,793
Damage
84,973
90,185
Taken
101,143
72,269
Mitigated
59,157
6,718
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,392
1,595
0
1,972
17,471
8,485
0
6,560
10,911
40,585
0
L
Ares
DR00BIE
Ares
10,401
1,580
1,347
534
22,896
16,279
0
11,967
10,929
22,793
0
W
Xbalanque
Elsociogz1
Xbalanque
15,979
7,654
456
1,613
15,619
6,976
0
8,658
6,961
0
32,551
L
Raijin
Jaret180
Raijin
18,749
3,021
0
0
16,766
6,676
0
9,676
7,090
41,382
0
W
12,279
703
0
0
24,364
36,128
0
11,524
12,840
25,353
0
L
Jormungandr
LePocket
Jormungandr
16,552
2,834
0
395
16,733
12,658
0
6,421
10,312
42,765
0
W
20,940
1,017
0
0
12,250
5,840
0
7,395
4,855
45,507
0
W
Sun Wukong
Morf10
Sun Wukong
18,203
4,244
561
2,116
20,481
14,840
0
11,565
8,916
0
47,098
L
24,201
12,520
0
0
17,802
11,477
0
11,547
6,255
0
52,132
L
Erlang Shen
libertyjester
Erlang Shen
15,070
9,022
1,719
5,827
26,946
12,067
0
16,000
10,946
0
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,606
Gold Earned
63,714
221
Minions Killed
232
9
Camps Cleared
7
1,078,676
Distance Traveled
1,090,857
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,708
1,309
42
4
4
237,142
0
L
Ares
12,483
1,040
11
1
1
220,679
0
W
Xbalanque
12,840
1,070
31
3
2
160,531
0
L
Raijin
13,335
1,111
58
5
1
192,099
0
W
Ares
13,471
1,123
17
1
1
245,853
0
L
Jormungandr
11,582
965
50
4
0
222,789
2
W
Poseidon
14,179
1,182
49
4
2
207,809
0
W
Sun Wukong
15,408
1,284
82
7
0
227,341
1
L
Skadi
13,488
1,124
65
5
1
216,814
0
L
Erlang Shen
12,826
1,069
48
4
4
238,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role