Player Matchup

Cthulhu
Cthulhu
ITurk1
Cthulhu
Level 25
God Stats
22W - 8L
1,549 SR
Queue Stats
616W - 273L
1,801 Elo+
Party 1
Fenrir
Fenrir
MK-_-505
Fenrir
Level 86
God Stats
47W - 16L
1,823 SR
Queue Stats
811W - 537L
1,740 Elo+
Party 1
Scylla
Scylla
Vulcaniser
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,574 Elo+
Solo
Team Averages
Level 59
1,624 SR
1,705 Elo+

VS

Team Averages
Level 67
1,544 SR
1,415 Elo+
Medusa
Medusa
SeaQ
Medusa
Level 88
God Stats
3W - 3L
1,256 SR
Queue Stats
28W - 30L
1,549 Elo+
Party 2
Osiris
Osiris
Vellisa
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,326 Elo+
Party 2
Zeus
Zeus
Сафи
Zeus
Level 85
God Stats
5W - 7L
1,877 SR
Queue Stats
147W - 161L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITurk1
Cthulhu
11
3 / 1 / 11
8,111
737
3,795
7,977
6,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
MK-_-505
Fenrir
12
5 / 0 / 6
8,344
759
4,909
8,915
6,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Vulcaniser
Scylla
12
6 / 2 / 7
8,542
777
7,049
6,323
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SeaQ
Medusa
6
0 / 2 / 1
5,960
542
1,735
2,538
781
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Vellisa
Osiris
10
1 / 6 / 1
6,800
618
1,884
8,576
4,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
10
1 / 6 / 2
7,357
669
6,947
7,200
2,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ITurk1
Cthulhu
3
1
11
8.5
W
Fenrir
MK-_-505
Fenrir
5
0
6
8
L
Medusa
SeaQ
Medusa
0
2
1
0.25
L
Osiris
Vellisa
Osiris
1
6
1
0.25
W
Scylla
Vulcaniser
Scylla
6
2
7
4.75
L
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
10,566
23,215
Taken
18,314
14,866
Mitigated
7,983
6,671
Healing
870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ITurk1
Cthulhu
3,795
260
490
2,557
7,977
6,665
563
3,200
4,777
23,116
0
W
Fenrir
MK-_-505
Fenrir
4,909
845
0
2,999
8,915
6,351
1,150
2,715
6,200
0
21,282
L
Medusa
SeaQ
Medusa
1,735
487
0
283
2,538
781
0
1,407
1,056
0
8,554
L
Osiris
Vellisa
Osiris
1,884
496
0
0
8,576
4,844
0
5,765
2,491
0
11,758
W
Scylla
Vulcaniser
Scylla
7,049
142
0
625
6,323
1,850
627
1,172
5,151
37,638
0
L
Zeus
6,947
774
258
329
7,200
2,358
0
3,330
3,645
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
20,117
119
Minions Killed
79
0
Camps Cleared
0
579,477
Distance Traveled
380,929
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,111
737
39
4
0
197,623
2
W
Fenrir
8,344
759
36
3
0
200,816
0
L
Medusa
5,960
542
18
2
0
74,490
0
L
Osiris
6,800
618
22
2
0
154,176
1
W
Scylla
8,542
777
44
4
0
181,038
1
L
Zeus
7,357
669
39
4
0
152,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role