Player Matchup

Chaac
Chaac
IdealPancake64
Chaac
Level 128
God Stats
12W - 10L
1,618 SR
Queue Stats
32W - 35L
1,523 Elo+
Party 1
Pele
Pele
MushroomStar342
Pele
Level 159
God Stats
5W - 11L
1,536 SR
Queue Stats
112W - 119L
1,558 Elo+
Party 1
Sol
Sol
SGTROCK311
Sol
Level 127
God Stats
3W - 3L
1,596 SR
Queue Stats
53W - 59L
1,546 Elo+
Party 1
Team Averages
Level 138
1,583 SR
1,542 Elo+

VS

Team Averages
Level 95
1,402 SR
1,592 Elo+
Tsukuyomi
Tsukuyomi
DeepSinister
Tsukuyomi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,632 Elo+
Party 2
Merlin
Merlin
DeepSwisher
Merlin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Party 2
Osiris
Osiris
REALLYjustICE
Osiris
Level 95
God Stats
3W - 4L
1,207 SR
Queue Stats
312W - 264L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
10,670
711
4,899
12,644
8,307
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 2
10,438
696
4,580
10,955
3,756
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 3
10,121
675
8,755
9,509
3,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeepSinister
Tsukuyomi
3
0 / 0 / 1
5,913
394
0
0
0
Merlin
14
2 / 4 / 5
9,600
640
10,225
9,371
3,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 3
10,197
680
12,304
15,513
14,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
6
7
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeepSinister
Tsukuyomi
0
0
1
0.5
L
Merlin
2
4
5
1.13
W
3
3
4
1.67
W
3
3
2
1.33
L
4
4
3
1.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
22,529
33,108
Taken
24,884
15,325
Mitigated
18,081
11,423
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeepSinister
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
10,225
228
0
945
9,371
3,693
0
2,725
6,646
47,197
0
W
4,899
177
0
4,704
12,644
8,307
257
3,825
8,656
0
38,877
W
4,580
820
0
2,628
10,955
3,756
874
2,844
7,786
0
40,835
L
12,304
3,974
0
1,910
15,513
14,388
0
6,186
9,327
0
50,264
W
8,755
2,936
0
4,091
9,509
3,262
1,908
3,621
5,838
41,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
25,710
183
Minions Killed
117
0
Camps Cleared
0
838,025
Distance Traveled
564,884
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,913
394
0
0
0
0
0
L
Merlin
9,600
640
63
4
0
269,831
0
W
Chaac
10,670
711
52
3
0
275,506
0
W
Pele
10,438
696
62
4
0
283,605
4
L
Osiris
10,197
680
54
4
0
295,053
1
W
Sol
10,121
675
69
5
0
278,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role