Player Matchup

Cerberus
Cerberus
MmMmTasteDEEZ5
Cerberus
Level 17
God Stats
3W - 3L
1,310 SR
Queue Stats
301W - 330L
1,111 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlotTwistMXZ
Ah Muzen Cab
Level 29
God Stats
16W - 14L
1,505 SR
Queue Stats
63W - 69L
1,381 Elo+
Party 1
Zeus
Zeus
VaderElite01
Zeus
Level 50
God Stats
61W - 26L
1,559 SR
Queue Stats
267W - 244L
1,333 Elo+
Party 1
Team Averages
Level 32
1,458 SR
1,275 Elo+

VS

Team Averages
Level 14
1,511 SR
1,300 Elo+
Cthulhu
Cthulhu
DieHard8489
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,332 Elo+
Solo
Thor
Thor
I Adore Bleach
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,295 Elo+
Party 2
Ne Zha
Ne Zha
muncher of toes
Ne Zha
Level 17
God Stats
2W - 7L
1,532 SR
Queue Stats
5W - 14L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 3 / 9
8,006
801
2,170
8,915
3,830
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PlotTwistMXZ
Ah Muzen Cab
11
5 / 3 / 9
8,123
812
10,966
6,907
2,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
9 / 2 / 3
9,012
901
9,519
5,883
1,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DieHard8489
Cthulhu
4
0 / 2 / 0
5,467
547
499
1,892
747
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 9 / 3
7,460
746
3,998
12,976
7,397
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 4
7,323
732
4,051
12,472
4,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
8
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DieHard8489
Cthulhu
0
2
0
0
L
3
9
3
0.5
W
Cerberus
2
3
9
2.17
W
Ah Muzen Cab
PlotTwistMXZ
Ah Muzen Cab
5
3
9
3.17
W
9
2
3
5.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
8,548
21,705
Taken
27,340
7,792
Mitigated
12,824
3,188
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DieHard8489
Cthulhu
499
202
0
33
1,892
747
0
324
1,568
863
0
L
3,998
1,353
0
436
12,976
7,397
0
4,880
8,096
0
7,761
W
Cerberus
2,170
174
0
772
8,915
3,830
377
34
8,881
10,739
0
W
Ah Muzen Cab
PlotTwistMXZ
Ah Muzen Cab
10,966
3,993
0
1,421
6,907
2,327
838
415
6,442
0
29,938
W
9,519
529
111
884
5,883
1,635
56
0
5,883
31,062
0
L
4,051
436
0
461
12,472
4,680
0
6,485
5,987
0
16,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
20,250
100
Minions Killed
29
0
Camps Cleared
0
554,865
Distance Traveled
367,096
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,467
547
0
0
0
26,089
0
L
Thor
7,460
746
7
1
0
160,846
1
W
Cerberus
8,006
801
20
2
0
180,183
0
W
Ah Muzen Cab
8,123
812
40
4
0
184,994
0
W
Zeus
9,012
901
40
4
0
189,688
0
L
Ne Zha
7,323
732
22
2
0
180,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role