Player Matchup

Cthulhu
Cthulhu
Logasaur
Cthulhu
Level 47
God Stats
68W - 59L
1,569 SR
Queue Stats
137W - 146L
1,403 Elo+
Party 2
Ah Puch
Ah Puch
youngduski
Ah Puch
Level 20
God Stats
10W - 10L
1,643 SR
Queue Stats
52W - 62L
1,358 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zachre_music
Tsukuyomi
Level 28
God Stats
6W - 1L
1,850 SR
Queue Stats
75W - 72L
1,346 Elo+
Party 2
Team Averages
Level 32
1,687 SR
1,369 Elo+

VS

Team Averages
Level 36
1,440 SR
1,303 Elo+
Kukulkan
Kukulkan
BLACKMANN212
Kukulkan
Level 23
God Stats
100W - 129L
1,404 SR
Queue Stats
100W - 141L
1,196 Elo+
Solo
Hera
Hera
ok migueI
Hera
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 138L
1,347 Elo+
Party 1
Khepri
Khepri
ok moodyy
Khepri
Level 58
God Stats
9W - 14L
1,415 SR
Queue Stats
253W - 219L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Logasaur
Cthulhu
16
1 / 0 / 4
11,867
565
10,875
19,205
16,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
youngduski
Ah Puch
15
5 / 3 / 1
12,532
597
24,997
10,415
3,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
zachre_music
Tsukuyomi
14
2 / 3 / 3
11,583
552
10,542
15,139
10,067
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLACKMANN212
Kukulkan
13
1 / 6 / 2
10,914
520
11,450
14,068
5,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
16
5 / 2 / 1
11,984
571
14,333
17,190
7,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
ok moodyy
Khepri
15
0 / 1 / 6
12,431
592
8,407
20,082
9,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
6
6
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BLACKMANN212
Kukulkan
1
6
2
0.33
W
Cthulhu
Logasaur
Cthulhu
1
0
4
3
L
Hera
5
2
1
2.75
L
Khepri
ok moodyy
Khepri
0
1
6
3
W
Ah Puch
youngduski
Ah Puch
5
3
1
1.83
W
Tsukuyomi
zachre_music
Tsukuyomi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
34,190
44,759
Taken
51,340
30,299
Mitigated
22,405
14,840
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BLACKMANN212
Kukulkan
11,450
62
155
2,585
14,068
5,579
336
10,362
3,706
63,793
0
W
Cthulhu
Logasaur
Cthulhu
10,875
79
1,584
5,039
19,205
16,553
514
13,757
5,448
52,593
0
L
Hera
14,333
4,008
0
3,768
17,190
7,080
322
13,168
4,001
45,249
0
L
Khepri
ok moodyy
Khepri
8,407
321
1,755
3,760
20,082
9,746
126
12,394
7,509
40,493
0
W
Ah Puch
youngduski
Ah Puch
24,997
308
1,805
3,829
10,415
3,679
222
8,527
1,888
85,144
0
W
Tsukuyomi
zachre_music
Tsukuyomi
10,542
2,144
975
1,608
15,139
10,067
0
11,956
3,183
0
29,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
35,329
212
Minions Killed
205
0
Camps Cleared
0
1,075,711
Distance Traveled
1,107,812
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,914
520
106
5
0
301,163
5
W
Cthulhu
11,867
565
68
3
0
373,550
2
L
Hera
11,984
571
63
3
0
395,866
0
L
Khepri
12,431
592
36
2
0
410,783
1
W
Ah Puch
12,532
597
118
6
0
350,267
1
W
Tsukuyomi
11,583
552
26
1
0
351,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role