Player Matchup

Terra
Terra
Bubonic Pilgram
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
CaptainxLumpy
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Da Rawk Hawk
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 2
Hou Yi
Hou Yi
Mix Master Jeb
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,195 Elo+
Solo
Rama
Rama
chiksdugme
Rama
Level 84
God Stats
2W - 1L
1,379 SR
Queue Stats
32W - 25L
1,483 Elo+
Party 2
Team Averages
Level 58
1,476 SR
1,434 Elo+

VS

Team Averages
Level 23
1,541 SR
1,231 Elo+
Jormungandr
Jormungandr
BadGhost656
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,135 Elo+
Party 1
Raijin
Raijin
Christ_Corp
Raijin
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 182L
1,320 Elo+
Solo
Hercules
Hercules
HughMyronGaines
Hercules
Level 20
God Stats
1W - 3L
1,704 SR
Queue Stats
74W - 68L
1,316 Elo+
Solo
Ullr
Ullr
InsaneBaby
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,358 Elo+
Solo
Ra
Ra
MongooseEgg
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 18
7,863
874
6,990
9,952
10,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
15
5 / 3 / 10
8,828
981
7,772
11,025
8,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 1 / 13
9,301
1,033
13,410
7,926
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 11
9,172
1,019
7,543
7,215
3,039
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 2 / 11
9,060
1,007
11,019
10,951
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadGhost656
Jormungandr
13
1 / 6 / 4
7,278
809
7,091
12,906
12,086
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
15
1 / 5 / 4
7,830
870
6,818
9,306
3,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
13
0 / 5 / 5
6,876
764
7,469
15,988
8,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 0
5,802
645
2,717
3,445
1,029
14
5 / 6 / 3
8,122
902
6,852
8,950
4,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
24
Kills
8
9
Deaths
24
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BadGhost656
Jormungandr
1
6
4
0.5
W
0
1
18
9
W
Cthulhu
5
3
10
3.33
L
Raijin
1
5
4
0.6
W
6
1
13
12.5
L
Hercules
0
5
5
0.5
L
1
2
0
0.5
W
6
2
11
5.75
L
5
6
3
1.08
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
30,947
47,069
Taken
50,595
29,478
Mitigated
30,460
27,567
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BadGhost656
Jormungandr
7,091
1,254
0
1,035
12,906
12,086
0
6,706
5,998
16,081
0
W
6,990
1,392
9,917
5,314
9,952
10,443
859
5,635
4,317
9,983
0
W
Cthulhu
7,772
240
1,354
657
11,025
8,333
402
2,950
8,075
17,679
0
L
Raijin
6,818
1,061
426
573
9,306
3,851
0
4,674
4,532
20,874
0
W
13,410
5,449
2,259
1,076
7,926
3,251
1,203
4,179
3,747
20,747
0
L
Hercules
7,469
3,257
733
6,472
15,988
8,977
0
8,077
7,786
0
13,380
L
2,717
1,529
0
5
3,445
1,029
0
2,797
598
0
6,630
W
7,543
4,522
1,729
842
7,215
3,039
906
3,960
3,255
0
20,725
L
6,852
1,242
2,674
1,848
8,950
4,517
0
5,366
3,509
17,858
0
W
11,019
9,337
1,619
2,800
10,951
4,412
1,647
4,037
6,914
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,224
Gold Earned
35,908
79
Minions Killed
75
0
Camps Cleared
0
882,280
Distance Traveled
637,916
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,278
809
24
3
0
103,487
1
W
Terra
7,863
874
6
1
0
205,123
2
W
Cthulhu
8,828
981
16
2
0
200,776
1
L
Raijin
7,830
870
25
3
0
135,136
0
W
Nu Wa
9,301
1,033
20
2
0
163,165
4
L
Hercules
6,876
764
10
1
0
140,177
0
L
Ullr
5,802
645
6
1
0
99,339
1
W
Hou Yi
9,172
1,019
19
2
0
141,481
0
L
Ra
8,122
902
10
1
0
159,777
0
W
Rama
9,060
1,007
18
2
0
171,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role