Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HAMIN666MAIN
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Hel
Hel
HYU9
Hel
Level 5
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Izanami
Izanami
JanitorJerry
Izanami
Level 5
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Ao Kuang
Ao Kuang
WaterStyleKisame
Ao Kuang
Level 64
God Stats
0W - 5L
1,599 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Team Averages
Level 22
1,414 SR
1,172 Elo+

VS

Team Averages
Level 17
1,392 SR
1,196 Elo+
King Arthur
King Arthur
Aragog
King Arthur
Level 29
God Stats
1W - 2L
1,154 SR
Queue Stats
9W - 15L
1,250 Elo+
Solo
Merlin
Merlin
Man218
Merlin
Level 29
God Stats
5W - 4L
1,444 SR
Queue Stats
12W - 12L
1,291 Elo+
Solo
Skadi
Skadi
SlaterBater
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,150 Elo+
Solo
Anubis
Anubis
TheGreatEvilOne
Anubis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 61L
1,223 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealDimingus
Ao Kuang
Level 12
God Stats
7W - 4L
1,362 SR
Queue Stats
28W - 31L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 5 / 4
7,324
431
4,545
12,983
11,470
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 10 / 2
7,692
452
3,243
10,903
2,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
HYU9
Hel
13
4 / 5 / 3
7,810
459
5,041
11,032
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JanitorJerry
Izanami
14
1 / 4 / 2
8,587
505
3,113
9,919
3,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 8 / 1
7,426
437
5,715
15,563
3,964
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aragog
King Arthur
10
0 / 4 / 1
7,694
453
5,494
8,456
5,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Merlin
Man218
Merlin
16
6 / 3 / 7
10,428
613
12,300
7,246
2,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
21 / 1 / 3
12,688
746
21,716
12,043
5,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
2 / 6 / 11
8,805
518
5,038
7,505
3,197
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
13
2 / 1 / 4
9,486
558
3,182
11,426
3,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
31
32
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
4
1
W
King Arthur
Aragog
King Arthur
0
4
1
0.13
L
2
10
2
0.3
L
Hel
HYU9
Hel
4
5
3
1.1
L
Izanami
JanitorJerry
Izanami
1
4
2
0.5
W
Merlin
Man218
Merlin
6
3
7
3.17
W
21
1
3
22.5
W
2
6
11
1.25
W
Ao Kuang
2
1
4
4
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,657
Damage
47,730
60,400
Taken
46,676
27,268
Mitigated
20,079
14,182
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,545
590
147
1,272
12,983
11,470
331
4,104
8,526
19,400
0
W
King Arthur
Aragog
King Arthur
5,494
1,670
0
663
8,456
5,533
39
5,746
2,710
0
23,013
L
3,243
1,149
0
400
10,903
2,783
0
914
9,989
0
21,985
L
Hel
HYU9
Hel
5,041
1,248
2,116
3,852
11,032
5,660
402
4,688
6,031
31,658
0
L
Izanami
JanitorJerry
Izanami
3,113
1,943
0
1,756
9,919
3,391
2,287
5,182
4,737
0
41,903
W
Merlin
Man218
Merlin
12,300
511
0
1,195
7,246
2,653
1,475
1,964
5,282
62,131
0
W
21,716
14,134
0
5,402
12,043
5,028
6,615
1,187
10,856
0
97,767
W
5,038
840
0
776
7,505
3,197
611
4,314
3,191
19,644
0
W
Ao Kuang
3,182
1,141
0
8,520
11,426
3,668
546
2,090
9,336
53,888
0
L
5,715
1,662
0
4,639
15,563
3,964
0
5,632
9,906
33,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
49,101
268
Minions Killed
371
0
Camps Cleared
0
1,310,457
Distance Traveled
1,346,760
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,324
431
35
2
0
262,633
1
W
King Arthur
7,694
453
26
2
0
263,550
0
L
Neith
7,692
452
40
2
0
246,763
0
L
Hel
7,810
459
54
3
0
288,083
0
L
Izanami
8,587
505
91
5
0
225,460
0
W
Merlin
10,428
613
103
6
0
268,238
0
W
Skadi
12,688
746
142
8
0
292,206
2
W
Anubis
8,805
518
27
2
0
255,033
0
W
Ao Kuang
9,486
558
73
4
0
267,733
1
L
Ao Kuang
7,426
437
48
3
0
287,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role