Player Matchup

Cerberus
Cerberus
N0bbi84
Cerberus
Level 29
God Stats
26W - 28L
1,430 SR
Queue Stats
78W - 105L
1,184 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rémirtille
Tsukuyomi
Level 26
God Stats
2W - 0L
1,714 SR
Queue Stats
25W - 46L
1,217 Elo+
Solo
Hera
Hera
xNEOfighterx
Hera
Level 23
God Stats
13W - 13L
1,352 SR
Queue Stats
156W - 167L
1,167 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,189 Elo+

VS

Team Averages
Level 42
1,636 SR
1,330 Elo+
Medusa
Medusa
OZZYWOZZY69
Medusa
Level 17
God Stats
2W - 3L
1,720 SR
Queue Stats
14W - 27L
1,179 Elo+
Solo
Kukulkan
Kukulkan
ilLucid_Ai
Kukulkan
Level 25
God Stats
3W - 2L
1,689 SR
Queue Stats
10W - 8L
1,442 Elo+
Party 2
Chaac
Chaac
sonicusa12
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
N0bbi84
Cerberus
17
2 / 3 / 14
14,321
682
7,392
18,965
20,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Rémirtille
Tsukuyomi
20
13 / 4 / 7
15,929
759
25,098
15,820
6,870
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 6 / 6
13,568
646
11,398
13,898
6,050
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 6 / 8
12,088
576
8,719
14,053
6,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
ilLucid_Ai
Kukulkan
18
5 / 6 / 6
13,609
648
13,007
15,668
4,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
16
7 / 8 / 4
13,602
648
12,991
20,618
10,802
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
13
13
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
N0bbi84
Cerberus
2
3
14
3
L
Medusa
1
6
8
0.83
W
Tsukuyomi
Rémirtille
Tsukuyomi
13
4
7
4.13
L
Kukulkan
ilLucid_Ai
Kukulkan
5
6
6
1.33
L
Chaac
7
8
4
1.13
W
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
34,717
48,683
Taken
50,339
33,212
Mitigated
21,020
8,177
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
N0bbi84
Cerberus
7,392
494
1,222
3,656
18,965
20,292
559
5,260
13,530
26,904
0
L
Medusa
8,719
4,518
0
1,642
14,053
6,034
545
5,196
8,812
0
44,034
W
Tsukuyomi
Rémirtille
Tsukuyomi
25,098
4,901
477
2,100
15,820
6,870
609
3,389
12,306
0
61,290
L
Kukulkan
ilLucid_Ai
Kukulkan
13,007
1,156
0
461
15,668
4,184
750
4,774
10,644
64,336
0
L
Chaac
12,991
3,112
0
4,288
20,618
10,802
441
8,958
11,551
0
49,628
W
11,398
2,307
0
722
13,898
6,050
1,876
5,022
8,826
71,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
39,299
195
Minions Killed
234
0
Camps Cleared
0
1,071,737
Distance Traveled
1,020,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,321
682
41
2
0
340,157
2
L
Medusa
12,088
576
68
3
0
330,330
0
W
Tsukuyomi
15,929
759
46
2
0
382,619
0
L
Kukulkan
13,609
648
111
5
0
333,014
4
L
Chaac
13,602
648
55
3
0
357,283
0
W
Hera
13,568
646
108
5
0
348,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role