Player Matchup

Fenrir
Fenrir
TSS DarkSpartan
Fenrir
Level 27
God Stats
29W - 21L
1,813 SR
Queue Stats
91W - 73L
1,495 Elo+
Party 2
Hel
Hel
Volnoc
Hel
Level 24
God Stats
7W - 6L
1,633 SR
Queue Stats
98W - 89L
1,469 Elo+
Party 2
Ymir
Ymir
marinkasm
Ymir
Level 11
God Stats
5W - 2L
1,260 SR
Queue Stats
42W - 45L
1,397 Elo+
Solo
Zeus
Zeus
parabelum_relax
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Anhur
Anhur
ponkysaoun
Anhur
Level 17
God Stats
18W - 16L
1,572 SR
Queue Stats
18W - 16L
1,450 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,425 Elo+

VS

Team Averages
Level 23
1,584 SR
1,501 Elo+
Susano
Susano
Grohnkle
Susano
Level 25
God Stats
6W - 6L
1,218 SR
Queue Stats
106W - 76L
1,477 Elo+
Party 1
Scylla
Scylla
Nerfed Iguana
Scylla
Level 24
God Stats
28W - 15L
1,786 SR
Queue Stats
219W - 145L
1,557 Elo+
Party 1
Cerberus
Cerberus
QtCoZmIcBlUe20
Cerberus
Level 14
God Stats
9W - 7L
1,716 SR
Queue Stats
72W - 65L
1,483 Elo+
Party 1
Da Ji
Da Ji
Zo ZoQi
Da Ji
Level 22
God Stats
24W - 7L
1,721 SR
Queue Stats
226W - 166L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
bawiee
Kukulkan
Level 28
God Stats
11W - 11L
1,479 SR
Queue Stats
103W - 90L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 3
14,025
1,169
10,441
14,734
7,739
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
Volnoc
Hel
19
4 / 11 / 10
13,584
1,132
19,391
18,535
6,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
4 / 6 / 7
12,617
1,051
9,795
18,660
17,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 1
9,754
813
36
4,806
1,570
Anhur
19
1 / 13 / 11
11,864
989
7,451
30,512
14,765
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grohnkle
Susano
20
6 / 6 / 26
13,347
1,112
16,517
12,907
5,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 22
13,672
1,139
25,543
9,588
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
19
4 / 3 / 21
11,675
973
3,925
12,653
6,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Zo ZoQi
Da Ji
19
11 / 5 / 15
13,888
1,157
12,423
10,290
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bawiee
Kukulkan
20
8 / 3 / 17
13,077
1,090
21,002
7,293
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
139
19
Kills
38
38
Deaths
19
32
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Susano
Grohnkle
Susano
6
6
26
3.17
W
9
2
22
10
W
Cerberus
4
3
21
4.83
L
10
4
3
2.88
L
Hel
Volnoc
Hel
4
11
10
0.82
W
Da Ji
Zo ZoQi
Da Ji
11
5
15
3.7
W
Kukulkan
bawiee
Kukulkan
8
3
17
5.5
L
Ymir
4
6
7
1.25
L
0
4
1
0.13
L
Anhur
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,114
Damage
79,410
87,247
Taken
52,731
48,846
Mitigated
20,387
7,182
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Grohnkle
Susano
16,517
5,629
780
864
12,907
5,288
0
8,019
4,888
0
28,397
W
25,543
2,385
0
1,152
9,588
2,666
0
3,438
6,150
52,743
0
W
Cerberus
3,925
349
0
178
12,653
6,011
0
9,331
2,982
10,854
0
L
10,441
2,161
0
323
14,734
7,739
0
8,697
6,037
0
22,993
L
Hel
Volnoc
Hel
19,391
1,850
3,146
3,713
18,535
6,974
0
8,744
9,791
52,495
0
W
Da Ji
Zo ZoQi
Da Ji
12,423
4,951
0
272
10,290
4,012
0
5,594
4,696
0
19,838
W
Kukulkan
bawiee
Kukulkan
21,002
1,812
0
0
7,293
2,410
0
2,840
4,453
61,173
0
L
Ymir
9,795
441
0
0
18,660
17,798
0
11,076
7,584
40,871
0
L
36
36
0
0
4,806
1,570
0
3,322
1,484
4,771
0
L
Anhur
7,451
4,228
0
0
30,512
14,765
0
18,631
11,881
0
23,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
65,659
189
Minions Killed
231
10
Camps Cleared
6
917,500
Distance Traveled
1,060,573
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,347
1,112
24
2
1
194,042
0
W
Scylla
13,672
1,139
73
6
0
226,045
0
W
Cerberus
11,675
973
15
1
2
200,813
0
L
Fenrir
14,025
1,169
16
1
8
250,131
0
L
Hel
13,584
1,132
64
5
2
221,978
1
W
Da Ji
13,888
1,157
11
1
2
212,509
0
W
Kukulkan
13,077
1,090
108
9
1
227,164
0
L
Ymir
12,617
1,051
56
5
0
194,598
0
L
Zeus
9,754
813
17
1
0
95,362
0
L
Anhur
11,864
989
36
3
0
155,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role