Player Matchup

Olorun
Olorun
irisamis_kurcze3
Olorun
Level 51
God Stats
7W - 2L
1,724 SR
Queue Stats
115W - 158L
1,256 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jebacpolicje69
Ah Muzen Cab
Level 21
God Stats
6W - 1L
1,861 SR
Queue Stats
85W - 95L
1,254 Elo+
Party 2
Horus
Horus
jerronim
Horus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 154L
1,271 Elo+
Party 2
Team Averages
Level 39
1,695 SR
1,260 Elo+

VS

Team Averages
Level 39
1,551 SR
1,379 Elo+
Anubis
Anubis
Antilipsi_
Anubis
Level 49
God Stats
1W - 6L
1,480 SR
Queue Stats
90W - 95L
1,384 Elo+
Party 1
Arachne
Arachne
Rxdd_x
Arachne
Level 51
God Stats
1W - 2L
1,480 SR
Queue Stats
61W - 85L
1,321 Elo+
Party 1
Neith
Neith
ThatsMyJamm
Neith
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 24L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
16,381
630
19,052
19,734
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
jebacpolicje69
Ah Muzen Cab
20
6 / 4 / 4
16,875
649
24,238
23,780
11,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
jerronim
Horus
17
1 / 9 / 9
16,226
624
10,209
30,158
34,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Antilipsi_
Anubis
19
10 / 5 / 9
16,436
632
34,796
26,237
15,122
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Rxdd_x
Arachne
17
2 / 4 / 16
15,128
582
10,548
21,789
8,495
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 11
16,062
618
18,343
21,209
9,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
11
Kills
19
19
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Antilipsi_
Anubis
10
5
9
2.9
L
Arachne
Rxdd_x
Arachne
2
4
16
2.5
L
7
3
11
4.17
W
4
6
6
1.17
W
Ah Muzen Cab
jebacpolicje69
Ah Muzen Cab
6
4
4
2
W
Horus
jerronim
Horus
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
63,687
73,672
Taken
69,235
52,982
Mitigated
33,066
27,358
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Antilipsi_
Anubis
34,796
1,473
804
12,302
26,237
15,122
353
7,845
18,392
91,225
0
L
Arachne
Rxdd_x
Arachne
10,548
7,181
446
7,995
21,789
8,495
1,893
6,051
15,738
0
70,597
L
18,343
5,951
956
8,729
21,209
9,449
1,633
5,660
15,549
0
96,807
W
19,052
4,698
1,674
5,081
19,734
7,133
1,699
9,619
10,115
72,063
0
W
Ah Muzen Cab
jebacpolicje69
Ah Muzen Cab
24,238
9,558
1,260
9,543
23,780
11,169
565
13,421
10,359
0
142,055
W
Horus
jerronim
Horus
10,209
4,208
2,820
6,980
30,158
34,680
204
11,820
18,338
0
31,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
47,626
319
Minions Killed
332
0
Camps Cleared
0
1,348,024
Distance Traveled
1,285,634
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,436
632
124
5
0
371,171
2
L
Arachne
15,128
582
83
3
0
485,312
1
L
Neith
16,062
618
125
5
0
429,151
0
W
Olorun
16,381
630
114
4
0
432,072
2
W
Ah Muzen Cab
16,875
649
173
7
0
476,408
1
W
Horus
16,226
624
32
1
0
439,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role