Player Matchup

Chaac
Chaac
ALviN-_-DX
Chaac
Level 27
God Stats
11W - 16L
1,472 SR
Queue Stats
118W - 185L
1,233 Elo+
Solo
Merlin
Merlin
OTP_nothing
Merlin
Level 5
God Stats
2W - 0L
1,722 SR
Queue Stats
13W - 13L
1,184 Elo+
Party 1
Nemesis
Nemesis
trolxzsniper
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,184 Elo+
Party 1
Team Averages
Level 23
1,565 SR
1,200 Elo+

VS

Team Averages
Level 21
1,486 SR
1,281 Elo+
Chang'e
Chang'e
LouieGB911
Chang'e
Level 24
God Stats
2W - 3L
1,555 SR
Queue Stats
40W - 43L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
nameless_-kaiser
Tsukuyomi
Level 22
God Stats
1W - 3L
1,403 SR
Queue Stats
38W - 60L
1,209 Elo+
Solo
Chaac
Chaac
vMaliikv
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 80L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 6 / 5
14,572
540
21,087
31,059
20,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
19
3 / 3 / 4
15,799
585
34,083
16,967
5,280
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
trolxzsniper
Nemesis
19
4 / 1 / 3
15,926
590
10,389
13,435
4,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LouieGB911
Chang'e
19
2 / 1 / 6
14,562
539
10,812
22,494
12,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
19
7 / 5 / 1
15,540
576
22,911
23,202
10,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
vMaliikv
Chaac
17
1 / 2 / 6
14,042
520
11,827
33,115
36,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
10
10
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
6
5
0.58
L
Chang'e
LouieGB911
Chang'e
2
1
6
5
W
Merlin
3
3
4
1.67
L
Tsukuyomi
7
5
1
1.5
W
Nemesis
trolxzsniper
Nemesis
4
1
3
5.5
L
Chaac
vMaliikv
Chaac
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,559
Damage
45,550
61,461
Taken
78,811
30,606
Mitigated
59,363
27,929
Healing
42,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,087
1,056
1,583
16,242
31,059
20,406
0
5,704
24,546
0
53,227
L
Chang'e
LouieGB911
Chang'e
10,812
819
10,090
13,537
22,494
12,623
1,192
9,706
12,488
72,149
0
W
Merlin
34,083
792
1,214
3,844
16,967
5,280
2,191
1,845
14,543
140,363
0
L
Tsukuyomi
22,911
4,124
1,174
3,714
23,202
10,064
1,888
6,740
16,037
0
98,666
W
Nemesis
trolxzsniper
Nemesis
10,389
4,679
2,184
2,862
13,435
4,920
831
3,297
10,054
0
55,643
L
Chaac
vMaliikv
Chaac
11,827
678
302
13,989
33,115
36,676
561
18,303
14,087
0
49,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
44,144
265
Minions Killed
226
0
Camps Cleared
0
1,534,724
Distance Traveled
1,482,345
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,572
540
51
2
0
501,913
0
L
Chang'e
14,562
539
73
3
0
486,710
4
W
Merlin
15,799
585
135
5
0
479,629
0
L
Tsukuyomi
15,540
576
87
3
0
534,765
2
W
Nemesis
15,926
590
79
3
0
553,182
3
L
Chaac
14,042
520
66
2
0
460,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role