Player Matchup

Chronos
Chronos
Silver I
MuddledConch205
Chronos
Silver I
Level 62
God Stats
0W - 3L
1,247 SR
Queue Stats
19W - 38L
1,811 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 62
1,247 SR
1,811 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 41
1,500 SR
1,630 MMR
Geb
Geb
Silver I
EdgiestCrab0
Geb
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 1
11,363
710
8,723
21,584
19,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
KaliLokiBakasuraAh Muzen CabHe Bo

VS

Bans
HelFreyaPoseidonAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 0
13,116
820
16,841
15,623
9,834
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
8
8
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
2
0
4
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,723
Damage
16,841
21,584
Taken
15,623
19,129
Mitigated
9,834
5,540
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,841
4,865
0
3,833
15,623
9,834
1,576
8,867
6,756
85,000
0
L
8,723
5,475
0
5,540
21,584
19,129
1,025
16,882
4,702
73,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,363
Gold Earned
13,116
135
Minions Killed
128
0
Camps Cleared
0
238,400
Distance Traveled
318,316
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,116
820
128
8
0
318,316
2
L
Chronos
11,363
710
135
8
0
238,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role