Player Matchup

Cthulhu
Cthulhu
ADRIEXTREM6
Cthulhu
Level 8
God Stats
3W - 5L
1,484 SR
Queue Stats
6W - 16L
959 Elo+
Solo
Anubis
Anubis
Greed9599
Anubis
Level 18
God Stats
24W - 23L
1,522 SR
Queue Stats
132W - 162L
1,235 Elo+
Solo
Fenrir
Fenrir
Maëldu13
Fenrir
Level 25
God Stats
0W - 1L
995 SR
Queue Stats
30W - 60L
976 Elo+
Solo
Cupid
Cupid
PUMAKI_EL_NARCO
Cupid
Level 29
God Stats
37W - 44L
1,404 SR
Queue Stats
37W - 46L
1,188 Elo+
Solo
Chernobog
Chernobog
iRukeli
Chernobog
Level 7
God Stats
2W - 2L
1,507 SR
Queue Stats
6W - 9L
1,281 Elo+
Solo
Team Averages
Level 17
1,383 SR
1,128 Elo+

VS

Team Averages
Level 19
1,579 SR
1,185 Elo+
Thanatos
Thanatos
Manukenia21
Thanatos
Level 23
God Stats
2W - 1L
1,738 SR
Queue Stats
20W - 25L
1,127 Elo+
Solo
Set
Set
Rzeznik45
Set
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 117L
1,697 Elo+
Solo
Fenrir
Fenrir
Smoke-TWS
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
796 Elo+
Party 1
Chiron
Chiron
WhiteWolf-TWS
Chiron
Level 26
God Stats
2W - 0L
1,631 SR
Queue Stats
6W - 10L
1,031 Elo+
Party 1
Cupid
Cupid
lolipopdu3610_67
Cupid
Level 18
God Stats
4W - 8L
1,526 SR
Queue Stats
63W - 76L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADRIEXTREM6
Cthulhu
20
5 / 11 / 2
14,245
407
12,309
25,448
26,665
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Greed9599
Anubis
20
25 / 9 / 7
18,314
523
44,565
35,144
16,607
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Maëldu13
Fenrir
10
0 / 2 / 7
10,326
295
512
6,048
1,701
20
13 / 10 / 9
17,876
511
32,388
27,458
9,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
iRukeli
Chernobog
20
16 / 9 / 11
17,529
501
28,178
24,784
19,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Manukenia21
Thanatos
20
26 / 11 / 3
23,007
657
41,382
45,811
24,844
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 16 / 7
14,752
421
8,333
26,941
13,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Smoke-TWS
Fenrir
15
1 / 11 / 4
11,708
335
4,901
21,502
8,573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 9 / 13
16,023
458
22,437
29,117
10,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 13 / 5
15,669
448
24,104
23,569
7,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
73
59
Kills
41
41
Deaths
60
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADRIEXTREM6
Cthulhu
5
11
2
0.55
L
Anubis
Greed9599
Anubis
25
9
7
3.17
W
Thanatos
Manukenia21
Thanatos
26
11
3
2.5
L
Fenrir
Maëldu13
Fenrir
0
2
7
1.75
L
13
10
9
1.75
W
1
16
7
0.28
W
Fenrir
Smoke-TWS
Fenrir
1
11
4
0.27
W
4
9
13
1.17
L
Chernobog
iRukeli
Chernobog
16
9
11
2.39
W
9
13
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,952
Damage
101,157
118,882
Taken
146,940
74,167
Mitigated
65,754
27,315
Healing
59,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADRIEXTREM6
Cthulhu
12,309
541
316
2,225
25,448
26,665
612
0
25,133
64,134
0
L
Anubis
Greed9599
Anubis
44,565
2,155
0
16,162
35,144
16,607
1,654
0
35,144
134,965
0
W
Thanatos
Manukenia21
Thanatos
41,382
22,367
0
36,157
45,811
24,844
1,431
15,766
30,045
0
140,717
L
Fenrir
Maëldu13
Fenrir
512
68
0
0
6,048
1,701
156
0
6,048
0
3,169
L
32,388
19,674
108
6,668
27,458
9,521
4,737
0
27,458
0
104,531
W
8,333
4,196
889
4,846
26,941
13,718
345
6,875
20,066
0
71,921
W
Fenrir
Smoke-TWS
Fenrir
4,901
1,176
0
1,310
21,502
8,573
2,236
11,021
10,481
0
24,835
W
22,437
6,507
2,806
9,404
29,117
10,800
5,684
12,772
16,337
0
106,679
L
Chernobog
iRukeli
Chernobog
28,178
17,385
0
1,836
24,784
19,673
688
0
24,784
0
90,991
W
24,104
12,461
2,146
1,497
23,569
7,819
2,531
10,432
13,137
0
65,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,290
Gold Earned
81,159
581
Minions Killed
555
0
Camps Cleared
0
2,055,354
Distance Traveled
2,512,361
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,245
407
114
3
0
450,811
1
L
Anubis
18,314
523
175
5
0
453,780
0
W
Thanatos
23,007
657
175
5
0
655,750
4
L
Fenrir
10,326
295
6
0
0
234,796
0
L
Cupid
17,876
511
149
4
0
467,571
0
W
Set
14,752
421
109
3
0
445,793
3
W
Fenrir
11,708
335
22
1
0
464,347
2
W
Chiron
16,023
458
158
5
0
491,252
0
L
Chernobog
17,529
501
137
4
0
448,396
1
W
Cupid
15,669
448
91
3
0
455,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role