Player Matchup

Ne Zha
Ne Zha
Benshadow
Ne Zha
Level 30
God Stats
2W - 6L
1,312 SR
Queue Stats
75W - 58L
1,342 Elo+
Solo
Bellona
Bellona
Shenadyco
Bellona
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
95W - 82L
1,259 Elo+
Solo
Chang'e
Chang'e
bambi121212
Chang'e
Level 81
God Stats
1W - 3L
1,375 SR
Queue Stats
211W - 214L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
reDIRKulous81
Cthulhu
Level 16
God Stats
1W - 2L
1,684 SR
Queue Stats
16W - 24L
1,334 Elo+
Solo
Cupid
Cupid
zomBdylan
Cupid
Level 11
God Stats
8W - 4L
1,461 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 1
Team Averages
Level 31
1,466 SR
1,353 Elo+

VS

Team Averages
Level 23
1,525 SR
1,283 Elo+
Kukulkan
Kukulkan
DarkAssassin3202
Kukulkan
Level 29
God Stats
3W - 3L
1,552 SR
Queue Stats
88W - 113L
1,293 Elo+
Solo
Ymir
Ymir
Ido_Clown_U
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,258 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoulReiku
Tsukuyomi
Level 29
God Stats
12W - 3L
1,670 SR
Queue Stats
86W - 77L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
arturo00guerr182
Sun Wukong
Level 19
God Stats
3W - 5L
1,361 SR
Queue Stats
97W - 105L
1,261 Elo+
Solo
Discordia
Discordia
dennislavgesen
Discordia
Level 25
God Stats
44W - 23L
1,542 SR
Queue Stats
132W - 160L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Benshadow
Ne Zha
14
2 / 10 / 4
10,065
373
8,716
19,707
6,801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Shenadyco
Bellona
19
6 / 5 / 3
11,922
442
15,960
23,088
23,476
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
bambi121212
Chang'e
15
2 / 3 / 9
11,746
435
13,315
25,028
27,196
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
19
5 / 4 / 6
13,060
484
22,553
27,366
28,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
zomBdylan
Cupid
17
5 / 3 / 4
11,408
423
15,916
19,130
8,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,900
404
16,558
13,848
4,858
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 8
12,665
469
7,043
25,036
21,624
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SoulReiku
Tsukuyomi
20
12 / 6 / 3
14,647
542
22,005
25,407
11,368
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
arturo00guerr182
Sun Wukong
19
4 / 3 / 8
12,910
478
16,249
22,115
20,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
dennislavgesen
Discordia
20
7 / 4 / 2
13,853
513
30,667
17,457
7,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
20
Kills
25
25
Deaths
21
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Benshadow
Ne Zha
2
10
4
0.4
W
1
4
2
0.5
W
1
4
8
1.25
L
Bellona
Shenadyco
Bellona
6
5
3
1.5
W
Tsukuyomi
SoulReiku
Tsukuyomi
12
6
3
2.25
W
Sun Wukong
arturo00guerr182
Sun Wukong
4
3
8
2.67
L
Chang'e
bambi121212
Chang'e
2
3
9
2.17
W
Discordia
dennislavgesen
Discordia
7
4
2
2
L
Cthulhu
5
4
6
2
L
Cupid
zomBdylan
Cupid
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,460
Damage
92,522
114,319
Taken
103,863
93,899
Mitigated
65,687
33,755
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Benshadow
Ne Zha
8,716
3,686
0
2,062
19,707
6,801
198
7,678
11,789
0
37,855
W
16,558
1,968
1,416
2,171
13,848
4,858
2,764
5,737
8,061
62,360
0
W
7,043
1,153
0
1,706
25,036
21,624
464
8,768
16,250
45,576
0
L
Bellona
Shenadyco
Bellona
15,960
3,142
0
4,358
23,088
23,476
569
14,172
8,787
0
61,108
W
Tsukuyomi
SoulReiku
Tsukuyomi
22,005
5,010
1,267
10,786
25,407
11,368
0
8,008
17,311
0
111,646
W
Sun Wukong
arturo00guerr182
Sun Wukong
16,249
3,212
1,241
4,633
22,115
20,355
650
8,893
13,172
0
68,987
L
Chang'e
bambi121212
Chang'e
13,315
2,366
3,700
6,554
25,028
27,196
0
10,456
14,394
43,124
0
W
Discordia
dennislavgesen
Discordia
30,667
522
1,892
6,119
17,457
7,482
1,587
4,462
12,395
102,765
0
L
Cthulhu
22,553
2,137
1,209
5,644
27,366
28,050
0
11,480
15,302
75,264
0
L
Cupid
zomBdylan
Cupid
15,916
8,036
2,442
7,786
19,130
8,376
870
10,482
8,438
0
75,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
64,975
447
Minions Killed
531
0
Camps Cleared
0
2,200,576
Distance Traveled
2,310,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,065
373
49
2
0
359,465
0
W
Kukulkan
10,900
404
109
4
0
406,652
2
W
Ymir
12,665
469
56
2
0
421,474
1
L
Bellona
11,922
442
96
4
0
442,388
2
W
Tsukuyomi
14,647
542
150
6
0
505,844
0
W
Sun Wukong
12,910
478
82
3
0
493,105
1
L
Chang'e
11,746
435
43
2
0
474,386
1
W
Discordia
13,853
513
134
5
0
483,572
0
L
Cthulhu
13,060
484
111
4
0
451,631
0
L
Cupid
11,408
423
148
5
0
472,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role