Player Matchup

Anubis
Anubis
AmaneMi
Anubis
Level 17
God Stats
34W - 28L
1,599 SR
Queue Stats
76W - 68L
1,404 Elo+
Party 2
Ymir
Ymir
Barbu12
Ymir
Level 16
God Stats
6W - 5L
1,621 SR
Queue Stats
17W - 19L
1,371 Elo+
Solo
Set
Set
Darknelol86
Set
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 73L
1,392 Elo+
Party 2
Hercules
Hercules
DunDelGan
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Neith
Neith
Ruhkjin
Neith
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,403 Elo+

VS

Team Averages
Level 13
1,349 SR
1,346 Elo+
Tsukuyomi
Tsukuyomi
AkashiUru
Tsukuyomi
Level 11
God Stats
9W - 12L
1,288 SR
Queue Stats
10W - 13L
1,274 Elo+
Party 1
Ymir
Ymir
SalvatoV
Ymir
Level 8
God Stats
0W - 3L
1,267 SR
Queue Stats
10W - 13L
1,424 Elo+
Party 1
Set
Set
Saurus
Set
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
33W - 30L
1,482 Elo+
Solo
Thor
Thor
Vova203215
Thor
Level 7
God Stats
1W - 3L
1,276 SR
Queue Stats
5W - 10L
1,274 Elo+
Party 1
Hachiman
Hachiman
kolyan31
Hachiman
Level 12
God Stats
1W - 3L
1,232 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmaneMi
Anubis
20
8 / 6 / 10
14,414
554
12,130
14,638
7,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Barbu12
Ymir
20
8 / 4 / 14
15,702
604
14,308
19,727
26,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
17 / 4 / 16
17,439
671
29,084
31,492
17,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hercules
DunDelGan
Hercules
20
10 / 1 / 13
14,194
546
15,837
23,207
24,491
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Ruhkjin
Neith
20
13 / 6 / 14
15,059
579
32,380
14,221
6,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkashiUru
Tsukuyomi
17
6 / 13 / 3
11,649
448
18,988
26,808
12,216
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
15
1 / 14 / 3
11,045
425
10,871
31,035
29,530
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Saurus
Set
19
13 / 6 / 3
14,048
540
23,384
29,292
14,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 12 / 3
9,083
349
11,009
20,468
7,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
kolyan31
Hachiman
13
1 / 13 / 2
9,406
362
3,965
20,843
6,359
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
56
Kills
21
21
Deaths
58
67
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AkashiUru
Tsukuyomi
6
13
3
0.58
W
Anubis
AmaneMi
Anubis
8
6
10
2.17
W
Ymir
Barbu12
Ymir
8
4
14
3.75
W
17
4
16
6.25
W
Hercules
DunDelGan
Hercules
10
1
13
16.5
W
Neith
Ruhkjin
Neith
13
6
14
3.33
L
Ymir
1
14
3
0.18
L
Set
Saurus
Set
13
6
3
2.42
L
0
12
3
0.13
L
Hachiman
kolyan31
Hachiman
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,739
Damage
68,217
103,285
Taken
128,446
81,960
Mitigated
69,912
39,435
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AkashiUru
Tsukuyomi
18,988
4,541
0
731
26,808
12,216
306
6,294
20,418
0
57,608
W
Anubis
AmaneMi
Anubis
12,130
2,009
0
4,030
14,638
7,020
1,282
1,682
12,894
51,683
0
W
Ymir
Barbu12
Ymir
14,308
2,431
135
6,441
19,727
26,614
1,436
2,662
16,912
77,218
0
W
29,084
21,349
630
17,161
31,492
17,300
1,200
3,871
27,621
0
149,342
W
Hercules
DunDelGan
Hercules
15,837
6,292
315
7,417
23,207
24,491
1,416
2,616
20,524
0
62,193
W
Neith
Ruhkjin
Neith
32,380
13,424
0
3,306
14,221
6,535
8,836
1,291
12,914
0
97,836
L
Ymir
10,871
2,738
0
0
31,035
29,530
566
4,499
26,390
45,413
0
L
Set
Saurus
Set
23,384
12,848
0
7,697
29,292
14,404
0
5,918
23,349
0
85,897
L
11,009
3,129
0
58
20,468
7,403
0
3,367
16,753
0
33,862
L
Hachiman
kolyan31
Hachiman
3,965
1,850
863
1,503
20,843
6,359
690
6,360
14,362
0
25,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,808
Gold Earned
55,231
540
Minions Killed
373
0
Camps Cleared
0
1,920,670
Distance Traveled
2,016,802
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,649
448
68
3
0
446,131
3
W
Anubis
14,414
554
87
3
0
384,810
2
W
Ymir
15,702
604
104
4
0
353,295
0
W
Set
17,439
671
138
5
0
434,713
2
W
Hercules
14,194
546
72
3
0
364,782
0
W
Neith
15,059
579
139
5
0
383,070
0
L
Ymir
11,045
425
85
3
0
405,525
3
L
Set
14,048
540
127
5
0
403,930
0
L
Thor
9,083
349
49
2
0
419,800
4
L
Hachiman
9,406
362
44
2
0
341,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role