Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fear_is_dread
Cthulhu
Level 13
God Stats
9W - 7L
1,400 SR
Queue Stats
10W - 12L
1,138 Elo+
Party 2
Ymir
Ymir
Mr_seaman_bandit
Ymir
Level 43
God Stats
5W - 7L
1,409 SR
Queue Stats
20W - 31L
1,106 Elo+
Party 2
Team Averages
Level 40
1,436 SR
1,248 Elo+

VS

Team Averages
Level 44
1,519 SR
1,241 Elo+
Cernunnos
Cernunnos
HennyChicken17
Cernunnos
Level 45
God Stats
15W - 15L
1,505 SR
Queue Stats
78W - 84L
1,278 Elo+
Party 1
Ares
Ares
Shmeeple Fancy
Ares
Level 29
God Stats
14W - 17L
1,553 SR
Queue Stats
80W - 82L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
WorthyDripp
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 6 / 1
11,528
576
8,472
24,883
26,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
16
3 / 4 / 2
12,272
614
18,215
23,137
10,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 2
11,294
565
5,641
20,135
13,383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HennyChicken17
Cernunnos
16
5 / 2 / 9
12,927
646
20,778
17,129
7,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 10
13,317
666
9,510
16,314
22,800
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
WorthyDripp
Kukulkan
17
7 / 2 / 8
13,600
680
22,946
9,431
4,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
15
15
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
1
0.42
L
Cthulhu
3
4
2
1
W
Cernunnos
HennyChicken17
Cernunnos
5
2
9
4.75
L
0
5
2
0.2
W
3
1
10
8
W
Kukulkan
WorthyDripp
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
53,234
68,155
Taken
42,874
51,008
Mitigated
35,108
5,520
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,472
3,320
0
1,487
24,883
26,889
0
14,143
10,740
35,763
0
L
Cthulhu
18,215
549
785
2,079
23,137
10,736
0
11,235
11,902
62,712
0
W
Cernunnos
HennyChicken17
Cernunnos
20,778
12,028
0
8,759
17,129
7,809
1,903
13,604
3,525
0
60,968
L
5,641
1,091
0
1,169
20,135
13,383
144
8,325
11,810
41,007
0
W
9,510
768
253
2,832
16,314
22,800
286
12,057
4,257
26,858
0
W
Kukulkan
WorthyDripp
Kukulkan
22,946
830
1,704
2,151
9,431
4,499
0
6,692
2,739
78,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
39,844
173
Minions Killed
185
0
Camps Cleared
0
924,856
Distance Traveled
989,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,528
576
49
2
0
267,540
0
L
Cthulhu
12,272
614
78
4
0
356,349
0
W
Cernunnos
12,927
646
67
3
0
328,280
0
L
Ymir
11,294
565
46
2
0
300,967
0
W
Ares
13,317
666
14
1
0
331,892
0
W
Kukulkan
13,600
680
104
5
0
328,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role