Player Matchup

Medusa
Medusa
GrayScaLeGeMiNi7
Medusa
Level 29
God Stats
12W - 6L
1,285 SR
Queue Stats
301W - 272L
1,163 Elo+
Solo
Izanami
Izanami
The_Mercenary787
Izanami
Level 21
God Stats
8W - 2L
1,175 SR
Queue Stats
16W - 12L
1,082 Elo+
Party 1
Cthulhu
Cthulhu
ghostLucifer
Cthulhu
Level 15
God Stats
3W - 1L
1,288 SR
Queue Stats
9W - 3L
1,356 Elo+
Party 1
Rama
Rama
indommwetrust
Rama
Level 25
God Stats
47W - 50L
1,391 SR
Queue Stats
90W - 127L
1,148 Elo+
Solo
Ra
Ra
willyglover
Ra
Level 25
God Stats
10W - 5L
1,613 SR
Queue Stats
66W - 59L
1,214 Elo+
Solo
Team Averages
Level 23
1,350 SR
1,193 Elo+

VS

Team Averages
Level 15
1,428 SR
1,034 Elo+
Hades
Hades
DARKKN1GHT1983
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
700 Elo+
Solo
Zeus
Zeus
K_MAC81412
Zeus
Level 22
God Stats
11W - 12L
1,333 SR
Queue Stats
19W - 25L
1,131 Elo+
Party 2
Cupid
Cupid
cooldude562b
Cupid
Level 13
God Stats
9W - 8L
1,354 SR
Queue Stats
10W - 12L
1,178 Elo+
Party 2
Medusa
Medusa
murdocc15
Medusa
Level 9
God Stats
15W - 9L
1,452 SR
Queue Stats
19W - 17L
1,202 Elo+
Solo
Thanatos
Thanatos
stinkeybreath
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 17
13,673
1,243
16,419
13,047
5,569
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 14
12,118
1,102
11,555
13,385
5,437
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
ghostLucifer
Cthulhu
19
3 / 4 / 25
12,050
1,095
12,858
15,388
7,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 7 / 12
12,385
1,126
10,155
11,316
4,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 16
11,715
1,065
15,754
11,849
5,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
9,644
877
4,363
16,361
14,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 11 / 12
11,798
1,073
14,557
17,368
5,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 6 / 5
12,831
1,166
19,223
16,959
6,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
murdocc15
Medusa
18
9 / 8 / 7
13,237
1,203
19,549
18,734
6,997
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
stinkeybreath
Thanatos
13
0 / 2 / 0
8,593
781
403
1,453
413
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
37
Kills
19
19
Deaths
37
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
11
1
17
19.5
L
2
11
12
0.73
W
7
3
14
4.67
L
8
6
5
1.75
W
Cthulhu
ghostLucifer
Cthulhu
3
4
25
3.88
W
9
7
12
2.14
L
Medusa
murdocc15
Medusa
9
8
7
1.56
L
Thanatos
stinkeybreath
Thanatos
0
2
0
0
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,741
Damage
58,095
64,985
Taken
70,875
28,547
Mitigated
34,153
13,213
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,363
1,177
60
424
16,361
14,020
0
8,731
7,630
12,555
0
W
16,419
8,277
582
1,741
13,047
5,569
0
4,350
8,697
0
39,449
L
14,557
1,665
0
2,057
17,368
5,734
0
7,788
9,580
38,544
0
W
11,555
9,681
0
2,620
13,385
5,437
0
2,379
11,006
0
31,467
L
19,223
9,342
548
802
16,959
6,989
0
4,683
12,276
0
39,383
W
Cthulhu
ghostLucifer
Cthulhu
12,858
1,433
343
1,182
15,388
7,251
0
5,896
9,492
38,757
0
W
10,155
9,366
0
814
11,316
4,563
0
1,749
9,567
0
14,896
L
Medusa
murdocc15
Medusa
19,549
10,671
0
1,590
18,734
6,997
0
6,882
11,852
0
36,864
L
Thanatos
stinkeybreath
Thanatos
403
110
0
211
1,453
413
0
528
925
0
1,275
W
15,754
1,552
2,051
3,880
11,849
5,727
0
4,546
7,303
33,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
56,103
209
Minions Killed
145
5
Camps Cleared
0
956,615
Distance Traveled
613,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,644
877
18
2
0
133,851
0
W
Medusa
13,673
1,243
56
5
1
235,061
0
L
Zeus
11,798
1,073
61
6
0
131,056
0
W
Izanami
12,118
1,102
47
4
3
171,975
0
L
Cupid
12,831
1,166
39
4
0
155,198
0
W
Cthulhu
12,050
1,095
60
5
0
207,199
0
W
Rama
12,385
1,126
2
0
1
123,500
0
L
Medusa
13,237
1,203
24
2
0
170,218
0
L
Thanatos
8,593
781
3
0
0
22,802
0
W
Ra
11,715
1,065
44
4
0
218,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role