Player Matchup

Sol
Sol
NekomancerGrunt
Sol
Level 125
God Stats
6W - 15L
1,589 SR
Queue Stats
415W - 352L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
RedHerring1231
Sun Wukong
Level 67
God Stats
5W - 7L
1,730 SR
Queue Stats
235W - 183L
1,479 Elo+
Party 1
Tyr
Tyr
W0LFD0GS
Tyr
Level 128
God Stats
2W - 3L
1,698 SR
Queue Stats
96W - 75L
1,573 Elo+
Party 1
Team Averages
Level 107
1,672 SR
1,537 Elo+

VS

Team Averages
Level 42
1,500 SR
1,645 Elo+
Agni
Agni
ImTheReaper
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,645 Elo+
Party 2
Ares
Ares
Suzumu
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,645 Elo+
Party 2
Thor
Thor
kyFlux
Thor
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 6
14,186
591
20,549
21,832
5,926
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
RedHerring1231
Sun Wukong
18
6 / 11 / 5
15,026
626
19,027
25,555
27,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 10 / 5
14,345
598
10,307
27,633
26,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 17
16,983
708
24,111
16,470
8,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Suzumu
Ares
20
4 / 3 / 28
17,225
718
17,848
26,569
39,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
kyFlux
Thor
18
17 / 4 / 11
16,898
704
20,516
24,022
13,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
33
34
Deaths
11
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
12
4
17
5.13
L
2
13
6
0.38
L
Sun Wukong
RedHerring1231
Sun Wukong
6
11
5
0.77
W
Ares
Suzumu
Ares
4
3
28
6
L
3
10
5
0.55
W
Thor
kyFlux
Thor
17
4
11
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
62,475
75,020
Taken
67,061
60,170
Mitigated
61,354
13,621
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,111
1,906
0
1,025
16,470
8,525
2,014
6,004
10,466
100,092
0
L
20,549
5,259
0
4,724
21,832
5,926
0
11,221
10,611
90,439
0
L
Sun Wukong
RedHerring1231
Sun Wukong
19,027
3,300
0
1,986
25,555
27,657
0
14,687
10,868
925
55,311
W
Ares
Suzumu
Ares
17,848
1,809
0
1,473
26,569
39,606
693
8,089
18,480
44,288
0
L
10,307
2,757
0
6,911
27,633
26,587
0
16,217
11,416
0
54,061
W
Thor
kyFlux
Thor
20,516
5,550
0
5,541
24,022
13,223
144
8,230
15,792
0
72,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
51,106
218
Minions Killed
217
0
Camps Cleared
0
1,178,288
Distance Traveled
1,252,947
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,983
708
107
4
0
414,122
4
L
Sol
14,186
591
108
5
0
371,657
10
L
Sun Wukong
15,026
626
58
2
0
390,502
2
W
Ares
17,225
718
29
1
0
416,124
3
L
Tyr
14,345
598
52
2
0
416,129
3
W
Thor
16,898
704
81
3
0
422,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role