Player Matchup

Ymir
Ymir
China666qwq
Ymir
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 3L
942 Elo+
Solo
Cerberus
Cerberus
Killer111060
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
830 Elo+
Party 1
Achilles
Achilles
LezamAssKicker
Achilles
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,110 Elo+
Solo
Pele
Pele
Meliodas5553268
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
830 Elo+
Party 1
Neith
Neith
PutinPasta
Neith
Level 23
God Stats
15W - 28L
1,502 SR
Queue Stats
37W - 80L
1,038 Elo+
Solo
Team Averages
Level 11
1,455 SR
950 Elo+

VS

Team Averages
Level 18
1,478 SR
1,123 Elo+
Hera
Hera
WILDTHING7809
Hera
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,049 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yabm
Tsukuyomi
Level 17
God Stats
13W - 8L
1,433 SR
Queue Stats
20W - 28L
1,099 Elo+
Party 2
Jing Wei
Jing Wei
cabreruh
Jing Wei
Level 8
God Stats
5W - 3L
1,512 SR
Queue Stats
10W - 17L
1,068 Elo+
Party 2
Vulcan
Vulcan
cvecty
Vulcan
Level 27
God Stats
14W - 16L
1,446 SR
Queue Stats
65W - 68L
1,215 Elo+
Solo
Ra
Ra
h3nr1qu3foda
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
7,080
262
442
4,351
1,113
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Killer111060
Cerberus
17
5 / 13 / 8
12,133
449
13,840
27,438
9,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
19
7 / 5 / 6
12,584
466
13,687
26,548
25,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 14 / 5
11,801
437
6,825
21,683
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
19
6 / 11 / 0
12,930
479
12,085
19,546
7,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 5
12,899
478
10,273
17,089
5,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Yabm
Tsukuyomi
20
15 / 5 / 7
15,731
583
27,191
22,788
10,539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
cabreruh
Jing Wei
20
7 / 1 / 6
13,898
515
7,909
10,920
4,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
cvecty
Vulcan
18
16 / 3 / 11
13,801
511
25,524
13,115
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 7 / 12
12,081
447
9,189
13,026
5,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
21
Kills
44
45
Deaths
24
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
Killer111060
Cerberus
5
13
8
0.69
L
Achilles
7
5
6
2
L
3
14
5
0.39
L
Neith
6
11
0
0.55
W
1
8
5
0.44
W
Tsukuyomi
Yabm
Tsukuyomi
15
5
7
3.7
W
Jing Wei
cabreruh
Jing Wei
7
1
6
10
W
Vulcan
cvecty
Vulcan
16
3
11
7.17
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,879
Damage
80,086
99,566
Taken
76,938
48,339
Mitigated
31,042
15,821
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
442
30
0
0
4,351
1,113
0
3,630
721
3,035
0
L
Cerberus
Killer111060
Cerberus
13,840
377
0
7,376
27,438
9,451
0
15,476
11,961
71,144
0
L
Achilles
13,687
3,351
0
2,821
26,548
25,119
1,218
15,394
10,889
0
59,876
L
6,825
1,775
0
2,286
21,683
5,269
0
10,243
11,440
0
46,376
L
Neith
12,085
4,166
0
3,338
19,546
7,387
2,202
243
18,999
0
66,807
W
10,273
4,232
0
1,988
17,089
5,882
3,083
2,197
14,667
103,508
0
W
Tsukuyomi
Yabm
Tsukuyomi
27,191
10,707
0
7,812
22,788
10,539
649
784
21,833
0
98,544
W
Jing Wei
cabreruh
Jing Wei
7,909
5,556
0
3,469
10,920
4,488
5,928
1,537
9,358
0
67,472
W
Vulcan
cvecty
Vulcan
25,524
10,182
0
2,155
13,115
4,907
2,541
5,247
7,743
55,071
0
W
9,189
2,521
2,374
1,822
13,026
5,226
2,136
4,517
8,359
53,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
68,410
397
Minions Killed
575
0
Camps Cleared
0
1,580,718
Distance Traveled
2,218,581
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,080
262
6
0
0
97,384
0
L
Cerberus
12,133
449
135
5
0
326,727
0
L
Achilles
12,584
466
79
3
0
406,634
0
L
Pele
11,801
437
65
2
0
384,135
1
L
Neith
12,930
479
112
4
0
365,838
2
W
Hera
12,899
478
141
5
0
447,770
4
W
Tsukuyomi
15,731
583
140
5
0
495,371
0
W
Jing Wei
13,898
515
129
5
0
471,677
1
W
Vulcan
13,801
511
79
3
0
446,936
1
W
Ra
12,081
447
86
3
0
356,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role