Player Matchup

Sun Wukong
Sun Wukong
HansMDannenberg
Sun Wukong
Level 9
God Stats
0W - 2L
1,151 SR
Queue Stats
2W - 12L
920 Elo+
Party 1
Fenrir
Fenrir
KOD_AGRAMONTE
Fenrir
Level 12
God Stats
0W - 9L
1,159 SR
Queue Stats
5W - 24L
965 Elo+
Party 1
Cthulhu
Cthulhu
unete89093
Cthulhu
Level 15
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 20L
871 Elo+
Party 1
Team Averages
Level 12
1,210 SR
919 Elo+

VS

Team Averages
Level 22
1,329 SR
1,106 Elo+
Nike
Nike
ASHIK1738
Nike
Level 28
God Stats
1W - 0L
1,198 SR
Queue Stats
43W - 94L
1,009 Elo+
Solo
Loki
Loki
L mf watson
Loki
Level 16
God Stats
8W - 11L
1,418 SR
Queue Stats
17W - 23L
1,220 Elo+
Solo
Hades
Hades
maichristopher
Hades
Level 23
God Stats
8W - 10L
1,371 SR
Queue Stats
17W - 29L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HansMDannenberg
Sun Wukong
14
4 / 6 / 2
10,778
634
4,725
16,231
10,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
7 / 9 / 2
11,458
674
9,805
24,220
8,646
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
unete89093
Cthulhu
14
0 / 9 / 3
9,493
558
6,879
16,066
16,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 5 / 14
11,509
677
6,197
12,878
9,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
5 / 2 / 13
11,655
686
6,117
9,585
3,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 4 / 7
13,575
799
26,734
14,414
8,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
11
Kills
24
24
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
3
5
14
2
L
Sun Wukong
HansMDannenberg
Sun Wukong
4
6
2
0.83
L
7
9
2
0.89
W
5
2
13
5.75
W
16
4
7
4.88
L
Cthulhu
unete89093
Cthulhu
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
39,048
56,517
Taken
36,877
35,423
Mitigated
22,341
1,379
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,197
2,835
0
550
12,878
9,556
1,381
2,403
10,475
0
47,587
L
Sun Wukong
HansMDannenberg
Sun Wukong
4,725
1,151
0
573
16,231
10,172
166
9,378
6,803
0
28,098
L
9,805
3,026
0
806
24,220
8,646
468
9,881
13,985
0
18,426
W
6,117
3,473
0
104
9,585
3,864
225
2,256
7,329
0
33,754
W
26,734
2,762
840
6,562
14,414
8,921
681
2,274
12,140
51,921
0
L
Cthulhu
unete89093
Cthulhu
6,879
729
0
0
16,066
16,605
127
7,535
8,331
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
36,739
122
Minions Killed
154
0
Camps Cleared
0
751,411
Distance Traveled
778,169
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,509
677
59
3
0
234,832
0
L
Sun Wukong
10,778
634
38
2
0
256,298
0
L
Fenrir
11,458
674
15
1
0
248,425
0
W
Loki
11,655
686
39
2
0
313,099
1
W
Hades
13,575
799
56
3
0
230,238
0
L
Cthulhu
9,493
558
69
4
0
246,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role